Do you know which was the last version of ModManager that didn't require you to exit game every time to change mods? I'm sure this is necessary with the newer games, but for RE6 I used to be able to switch in game at will between Mercs rounds.
Add this to the config.cfg file: CheckIfGameIsRunningForModInstalls: 0 At one point I had this behaviour vary based on the game, but then I decided to just make it do the check for all games to reduce the chances of user error. Note that this disables the check for all games in the mod manager.
Post by justcallmealec1 on May 27, 2021 15:24:33 GMT 10
Is it possible to be able to decrypt save games yet? Mine are soft-locked messing around trying to see how the game ticks. From what I hear they're associated with the SteamID, but I haven't had any proof that it's how they do it.
All downloaded and updated and shiny (a few times over the past week or so, actually).
Honestly, I just wanted to pop in and say thanks. Seems like I keep finding more and more reasons to love this thing.
Case in point, earlier tonight I was gearing up to *attempt* to repack some mods for my own use in 'FM Friendly format' (dir structure, modinfo, etc) to see if I can make some RE4 stuff behave before I start my run on that, but...
It started bugging me that the manager had no wallpaper for RE4. Black screen was.. 'meh'. So, I edited the Wallpapers.pkg file (just to view structures and naming etc, not to actually change anything) and discovered to my delight, simply adding a "Wallpapers" folder under any supported game, then dropping in WallpaperXX.png/jpg files works like a charm. I do so dearly adore intelligently written programs.
Handy tip for anyone else who didn't know and wanted to add more wallpapers for any of them, perhaps. The manager will randomize which wallpaper is in use each time you re-select a given game (or start up Fluffy Manager). So in theory, you could have like 100 different wallpapers for RE2 (or whatever) if, for whatever reason, you were that obsessed and diversity oriented.
Obviously, to avoid "soft overwriting", you want to begin numbering sequences one number (or more) *higher* than the number of wallpapers Fluffy Manager already includes for a given game. This will be 02 for most of them, as far as I know. I know a few have zero, and I don't THINK any of them have more than one, but I could be wrong.
Anyways... Kudos, thanks again, and awesome job, FluffyQuack .
Using RE3 remake as example: - Make sure this path exists: [modmanager]\Games\RE3\Logo - Put an image file there called logo.png
And there you go. You can do a similar thing with backgrounds. The path for that would be [modmanager]\Games\RE3\Wallpapers and the file would be wallpaper01.jpg (it can also be png, and you can have multiple in the same folder if you increment the number in the filename).
pivpiv: Hi, can anyone answer me a quick question here?
Jul 20, 2021 7:10:20 GMT 10
pivpiv: I don't know if I should ask this kinda stuff in the shoutbox, i'm kinda new here. But i want to know how to model swap in REMAKE HD and RE 0 REMAKE, do i just need to swap the names on the .arc files or there's more to it?
Jul 20, 2021 7:12:04 GMT 10
pivpiv: because i tried swapping default Rebecca's head with the Wesker mode one by name swapping the .arc files and the game wouldn't even load and i can't find any tutorials anywhere for this
Jul 20, 2021 7:13:42 GMT 10
banana12: hello does anyone here know where I can get a tool for ps3 for versus hack mode? thank you if you answer me
Jul 20, 2021 8:16:39 GMT 10
pablo4: how to extract arc files, can you tell me , I have downloaded the textures from nudepatch.net and looks like it's some kind of password protected
Jul 20, 2021 20:49:12 GMT 10
pablo4: when i extract using the ARC tool it gives 0KB files of something alphanumeric, can you help me to get the texture files
Jul 20, 2021 20:50:39 GMT 10
cierompang38: excuse me can anyone tell me how to see the most viewed thread in here i kinda forgot it (sorry for my bad english)
Jul 22, 2021 5:07:38 GMT 10
g: if you're extracting with arctool then you should be dragging your .arc files onto the appropriate .bat file for whatever game you're modding, if that doesn't work then you're doing something wrong
Jul 22, 2021 8:45:17 GMT 10
xerdrein: Hello, after finally a lot of trial and error I managed to "mod" the meshes in REHD, but I can't mod what I think it is the bones, can it be done? like for example make jill taller?
Jul 23, 2021 22:42:25 GMT 10
dariush041: hi i downloaded and install it In accordance with .txt file but it can not work for me ... in start menu i see welcome to hell icon and fonts but in game is not work and it just have normal and easy o
Jul 24, 2021 21:36:58 GMT 10
alexwellerg: How do I get to the page with the mods?
Jul 25, 2021 19:18:28 GMT 10