✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Aug 28, 2014 1:34:47 GMT 10
If you create a .bat file and copy and paste this, that would make it process every .arc file in the same directory. for %%s in (*.arc) do pc-re6-extract %%s And you could tweak it to make it work with RE5 (replace pc-re6-extract with pc-re5-extract) or have it convert textures (add -tex just before %%s). fluffy i tryed it but nothing´s happen i think i do something wrong, can you post the comand alread edited please! The code I copied and pasted would extract all RE6 arcs in the same directory. Just create an empty .bat file and copy and paste that text, and then run the .bat file.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Sept 4, 2014 4:39:47 GMT 10
New version: www.tzarsectus.com/tools/ARCtool.rarv0-9-28 - Added support for extracting 3DS Monster Hunter 4 arc files. Might also support arc files from other MT Framework mobile games.
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Always on a quest...
Posts: 3,754
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Sept 4, 2014 6:07:57 GMT 10
OMG Thank You So Much sectus Now i can try porting on dmc 4
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I WON'T DO ANY REQUESTS AT THE MOMENT
Posts: 555
Original Join Date: Feb 22 2012
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Post by ZERO on Sept 10, 2014 14:04:41 GMT 10
Thanks mate this is great thanks. Thanks a million. I tried the extract and works better than last time. I'm working on some mods already for DMC4. It is very similar to re5 but it has some variations specially with the textures. I port some mods and the physics works it is now a problem with the textures. Also if you add -tex after -texre5 it will convert the tex to dds. One last thing. There are two extra files that did not convert quite right if it is not much a problem I think the headers are .4EA4E09A THIS = TO .col ant the other is .AD990996 THIS = to .phs I men like this pl200.col and pl002.phs just saying. Thanks again mate.
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Post by Edison0x7 on Sept 15, 2014 21:22:52 GMT 10
Hi. Could you describe the texture format (header) in Resident Evil 6 and Revelations?
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Posts: 6
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Post by redflamefox on Oct 19, 2014 0:28:53 GMT 10
I want to make a RE Revelations mod, I drag the action_btn.arc file to edit it on the pc-rev-extract file but it doesn't work.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Oct 19, 2014 16:44:10 GMT 10
I want to make a RE Revelations mod, I drag the action_btn.arc file to edit it on the pc-rev-extract file but it doesn't work. Is arctool.exe in the same directory?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Oct 28, 2014 22:37:39 GMT 10
New version: www.tzarsectus.com/tools/ARCtool.rarv0-9-29 - Added support for extracting Mercenaries 3D arc files. Use pc-rev-extract.bat for highest compatibility with extensions. - Added these extensions for DMC4: col and phs
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Oct 29, 2014 6:03:53 GMT 10
Another new version today: www.tzarsectus.com/tools/ARCtool.rarThis version fixes a major bug so anyone using an earlier version should upgrade. v0-9-30 - Added "alwayscomp" to DMC4 repack batch file. This fixes repacking of some arc files. - Fixed a major bug when repacking files without using a file list from a text file while there were converted textures among the archive files. This could have affected DMC4 and RE5 repacking.
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Noob Music Modder :D
Posts: 141
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Post by hardlife on Nov 5, 2014 21:32:47 GMT 10
sectus please i need your help i have a problem that when i use lmt tool re6 and i wanna change animations like ada coup de grace to sherry coup de grace or something i dont know the number for that animation so what i need is animation list like re5 animation list
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Nov 6, 2014 0:12:57 GMT 10
I'm the wrong person to ask (in the wrong thread). I haven't done any animation modding for RE6.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Nov 6, 2014 1:06:17 GMT 10
New version: www.tzarsectus.com/tools/ARCtool.rarAnyone modding RE5 or DMC4 on PC should make sure to upgrade to this version. v0-9-31 - Fixed a major bug with texture conversion of PC RE5 and DMC4 textures.
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Post by wrathss on Nov 6, 2014 23:41:48 GMT 10
hi FluffyQuack.i need help you
how to re6 txt import .gmd file
re6 xbox convert gmd to txt working.but repack or import gmd not working txt to gmd.sorry a little english thank you.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Nov 9, 2014 0:38:33 GMT 10
It doesn't have full support for GMD files in RE6. It has full support for Dragon's Dogma GMD files, but the format became a bit different in RE6 and I didn't map out the differences.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Nov 30, 2014 3:15:26 GMT 10
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