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Post by biostar on Sept 19, 2015 3:19:21 GMT 10
^The last one is really pretty. BTW Bunny, have you had any luck with finding more textures used in making the bgs from the PSX and GC RE games?
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Post by Chrono on Sept 19, 2015 4:21:27 GMT 10
those are some exceptionally well done textures!
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Post by Mr. Bunny on Oct 3, 2015 1:56:43 GMT 10
Good news, everyone! I finished modeling rooms 204 and 10a.R204 R10A
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Ada... Ada Wong :D
Posts: 9,898
Original Join Date: Aug 21, 2008
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Post by EvilLord on Oct 3, 2015 2:39:27 GMT 10
nice job mate ^_^
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Post by Mr. Bunny on Oct 31, 2015 10:37:38 GMT 10
Update!
This time I made a video:
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Ada... Ada Wong :D
Posts: 9,898
Original Join Date: Aug 21, 2008
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Post by EvilLord on Oct 31, 2015 22:21:56 GMT 10
INCREDIBLE O:
Nice job mate x3
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Post by biostar on Nov 2, 2015 14:09:27 GMT 10
Man, you are on a roll. This is amazing. I have a question though, have you actually found the source for some of these textures? The floral wallpaper used in that hallway is a recurring texture that was used even in the original PSX version of RE1. I can't seem to find it anywhere. Welsh made mention on another forum that Capcom made extensive use of sozaijiten's commercial texture packs extensively, but it only accounts for a small percentage of the textures used in the old games.
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Post by Mr. Bunny on Nov 2, 2015 21:49:31 GMT 10
I only found two of those mysterious patterns but not the original source.
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Post by biostar on Nov 3, 2015 13:26:37 GMT 10
The bottom one is new to me. The top one is another recurring texture in the old games, iirc. It's used as the ceiling and placemats on the tables in the mansion dining room, wall trims in RE2, etc. I'm still trying to find the carpet texture used in the N64 Ecliptic Express. I really hope we can find some of the other commercial texture packs they used, those would be the motherlode when it comes to making custom pre-rendered bgs.
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Post by classicbiohazard on Nov 3, 2015 23:26:44 GMT 10
Maybe a lot of these textures are photos made by the Capcom team, like a lot of textures of resident evil 4.
But, the other textures that are comercial...we must to find the source! xd. It's very hard to find it without contact with someone that worked on it.
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Post by Mr. Bunny on Nov 4, 2015 1:03:43 GMT 10
If only we could ask Jun Ogawa. He was credited in BIO as BG/Obejct Texture Creator, in BIO2 as CG Modeler and in Parasite Eve 2 as Background Creator. And as you know, some BIO textures were reused in PE2.
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Post by classicbiohazard on Nov 4, 2015 4:18:09 GMT 10
He dosen't have twitter, facebook or anything, right? I have searched a little and I don't find anything :/ I wanted the sources of code veronica too, because I wanted to remaster it (and I started some time ago) like others are doing with RE4HD. I can use others patterns and motifs but I would like use the originals, I am a little obsessive with it xD. It's a shame that there aren't any section for Code veronica Maybe if Capcom would released it on PC... By the way, good work with your rooms.
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Post by Mr. Bunny on Nov 27, 2015 8:58:45 GMT 10
Update! I'm working on rooms 109 and 303
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