Posts: 687
Original Join Date: Jan 9, 2013
|
Post by Shigu on Mar 27, 2015 20:25:16 GMT 10
|
|
Posts: 46
|
Post by dak on Apr 1, 2015 16:41:27 GMT 10
Awesome! I wish i could mod like you. When you're going from reveletions 2 to resident 6, you realise how it helps to be able to dodge like this. Thanks to you and to all the moders who make the game much more enjoyable.
|
|
Posts: 687
Original Join Date: Jan 9, 2013
|
Post by Shigu on Apr 1, 2015 16:56:08 GMT 10
Awesome! I wish i could mod like you. When you're going from reveletions 2 to resident 6, you realise how it helps to be able to dodge like this. Thanks to you and to all the moders who make the game much more enjoyable. Sorry but this mod needs a lot of work and nobody has payed much attention to it since I've posted about it (some idiot even disliked the video for some reason). So I don't think I'll release it.
|
|
Posts: 46
|
Post by dak on Apr 1, 2015 17:08:23 GMT 10
Too bad, this 's really a pity! And your sneaking mod was great as well!
|
|
Posts: 1,159
Original Join Date: Aug 22, 2009
|
Post by Szani95 on Apr 1, 2015 17:20:33 GMT 10
damn... if you change your mind i'll download this mod
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 2, 2015 0:01:27 GMT 10
Gauuguhh this is awesome. NEED IT,Atleast it'll brighten my RE6 somewhat via animations
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 2, 2015 3:03:32 GMT 10
Awesome! I wish i could mod like you. When you're going from reveletions 2 to resident 6, you realise how it helps to be able to dodge like this. Thanks to you and to all the moders who make the game much more enjoyable. Sorry but this mod needs a lot of work and nobody has payed much attention to it since I've posted about it (some idiot even disliked the video for some reason). So I don't think I'll release it.
C'mon ,Dislike button makes part of youtube, don't get down because of that. Also,Re5 animation? its just speed change on the re6 run, But the rest its kind of: ( No, i'm not saying the mod its bad, Its cool.. But the RE6 Speed run speed change looks kind of a GTA SA Animation a ped makes xD)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 2, 2015 4:22:47 GMT 10
Nooo, this looks SO awesome
|
|
Posts: 687
Original Join Date: Jan 9, 2013
|
Post by Shigu on Apr 2, 2015 9:25:09 GMT 10
Sorry but this mod needs a lot of work and nobody has payed much attention to it since I've posted about it (some idiot even disliked the video for some reason). So I don't think I'll release it.
C'mon ,Dislike button makes part of youtube, don't get down because of that. Also,Re5 animation? its just speed change on the re6 run, :-/ But the rest its kind of: (cookie) ( No, i'm not saying the mod its bad, Its cool.. But the RE6 Speed run speed change looks kind of a GTA SA Animation a ped makes xD) Here we have the culprit of the dislike.
Nah but seriously, if you payed attention to the camera you would realize that it's sticking to the rotation of the player instead of staying in static orbit rotation waiting to be moved with the right stick (as it is default in re6 and rev2)> And using the information from 0:26, that the player interacted with the wall, you'd realize that the player is technically in "sprinting mode", so that I'm actually holding the (A)/(X) button to run at that speed as you do in RE4/RE5. And concerning "GTA SA run speed", if you're referencing 0:09 - 0:14; that is not a run speed change, don't you think if the running suddenly started to look like it was from another game that it wouldn't merely be a speed change? Because it isn't, it's the running animation from RE:REV2. This is the part where you should have been able to see most clearly the effects of the RE4/RE5 like camera/player behaviour.
Sometimes it doesn't hurt to use the mind as well as the eyes.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 2, 2015 9:34:14 GMT 10
C'mon ,Dislike button makes part of youtube, don't get down because of that. Also,Re5 animation? its just speed change on the re6 run, But the rest its kind of: ( No, i'm not saying the mod its bad, Its cool.. But the RE6 Speed run speed change looks kind of a GTA SA Animation a ped makes xD) Here we have the culprit of the dislike.
Nah but seriously, if you payed attention to the camera you would realize that it's sticking to the rotation of the player instead of staying in static orbit rotation waiting to be moved with the right stick (as it is default in re6 and rev2)> And using the information from 0:26, that the player interacted with the wall, you'd realize that the player is technically in "sprinting mode", so that I'm actually holding the (A)/(X) button to run at that speed as you do in RE4/RE5. And concerning "GTA SA run speed", if you're referencing 0:09 - 0:14; that is not a run speed change, don't you think if the running suddenly started to look like it was from another game that it wouldn't merely be a speed change? Because it isn't, it's the running animation from RE:REV2. This is the part where you should have been able to see most clearly the effects of the RE4/RE5 like camera/player behaviour.
Sometimes it doesn't hurt to use the mind as well as the eyes.
Oh, i didn't knew we had another "EvilLord" here. Welcome, It's funny when people do not get your point and they have to make a whole speech about it. You have to use your small mind too, IF you have one at least: ignoring the "also, RE5 Animation?" part + "GTA SA" crap. when i said "speed change" i meant the way jill ran. Jesus -_-! I'm just not going to waste my time arguing with you because i have better things to do _o/
|
|
Posts: 687
Original Join Date: Jan 9, 2013
|
Post by Shigu on Apr 2, 2015 9:52:57 GMT 10
Here we have the culprit of the dislike.
Nah but seriously, if you payed attention to the camera you would realize that it's sticking to the rotation of the player instead of staying in static orbit rotation waiting to be moved with the right stick (as it is default in re6 and rev2)> And using the information from 0:26, that the player interacted with the wall, you'd realize that the player is technically in "sprinting mode", so that I'm actually holding the (A)/(X) button to run at that speed as you do in RE4/RE5. And concerning "GTA SA run speed", if you're referencing 0:09 - 0:14; that is not a run speed change, don't you think if the running suddenly started to look like it was from another game that it wouldn't merely be a speed change? Because it isn't, it's the running animation from RE:REV2. This is the part where you should have been able to see most clearly the effects of the RE4/RE5 like camera/player behaviour.
Sometimes it doesn't hurt to use the mind as well as the eyes.
Oh, i didn't knew we had another "EvilLord" here. Welcome, It's funny when people do not get your point and they have to make a whole speech about it. Yes, the same goes for you: ignoring the "also, RE5 Animation?" part + "GTA SA" crap. when i said "speed change" i meant the way jill ran. Jesus -_-! I'm just not going to waste my time arguing with you because i have better things to do _o/ Lol this was an argument? Well I didn't miss your point anyways, I know there actually is a speed change in that original motion because i'd swapped it over the sprinting animations, which are set to be read at around 1.25x the speed of the actual motions themselves. So you're right, I didn't miss that point, all I was saying is that you entirely missed my point on the camera behaving according to the character's orientation, which is what makes it "RE5 movement".
And as to me being another "EvilLord"; I think you're wrong, I'm much more confrontational, Evil cares way more about what you all think. (I say fuck all of you anyways) (The video has 2 dislikes now, I'm sure that had to be you.)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 2, 2015 9:59:20 GMT 10
Oh, i didn't knew we had another "EvilLord" here. Welcome, It's funny when people do not get your point and they have to make a whole speech about it. Yes, the same goes for you: ignoring the "also, RE5 Animation?" part + "GTA SA" crap. when i said "speed change" i meant the way jill ran. Jesus -_-! I'm just not going to waste my time arguing with you because i have better things to do _o/ Lol this was an argument? Well I didn't miss your point anyways, I know there actually is a speed change in that original motion because i'd swapped it over the sprinting animations, which are set to be read at around 1.25x the speed of the actual motions themselves. So you're right, I didn't miss that point, all I was saying is that you entirely missed my point on the camera behaving according to the character's orientation, which is what makes it "RE5 movement".
The video has 2 dislikes now, I'm sure that had to be you. "Lol this was an argument?" No, But maybe someday? "The video has 2 dislikes now" - ORLY? when i came again to the video it had 2 dislikes already. ( Many hours ago,just to clarify)"I'm sure that had to be you." :
|
|
Posts: 687
Original Join Date: Jan 9, 2013
|
Post by Shigu on Apr 2, 2015 10:36:12 GMT 10
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 9, 2015 6:11:13 GMT 10
Can you replace re6 ledge jump animation to re5's animation. That would be awesome of you to do that. Re6 jumps is kinda slow and unrealistic. re5 animations its "impossible" to put there, only if a miracle happens..
|
|
Posts: 127
|
Post by zachillios on Apr 9, 2015 19:52:01 GMT 10
I'm not entirely sure why people came in here and started insulting people's work for no reason (back handily calling someone an idiot doesn't equal constructive criticism) but excellent work as always Shigu. The rev2 animations did seem to be one of the few things Capcom actually did touch up.
|
|