## Disclaimer ## The trainer author, expressly disclaims any warranty, expressed or implied, and accepts no responsibility for the quality or reliability of the trainer offered. The author should accept no responsibility for any damages to you, your computer, or any other property, person, or corporation which results, directly or indirectly, from the downloading of, installation of, compilation of, and use of the trainer.
## How to use ##
Inventory Modifier: - Select the items that you want. - Check "frozen" for modified items. - Restart from the checkpoint (or start a new game). - Note that you item data will be saved.
Unlock "Horizontal" Weapons: - Only effective in-game. It will unlock all weapons in the horizonal slots for the current player.
Full Ammo: - Only effective in-game. It will set the amount of ammo (including grenades and herbs) to the default maximum value for the current player.
Mutated Hand Fix: - As its default amount is 0, checking this option will set its quantity to 1.
Camera Modifier: - The camera will reset very often in-game, so you should always "freeze" the modified values.
## Known Issues ##
- If a gun is assigned in a vertical weapon slot, after equipping this gun, you cannot equip other weapons in the horizontal slots through the quick menu. To solve this, you need to press "~" or use the main item menu.
- The "Force Rendering Everything" hack will sometimes lead to the appearance of redundant objects.
v5.0 - Added the "Never Get Wet" hack. This is to fix the rendering of models in model swapped campaigns. - Added the enemy trainer (for random sizes, random speeds, HP hack and teleportation). - Added the mercenaries timer hack. - Added the "Copy Player Location" and "Paste Player Position" functions. - Minor updates in the melee list to specify the characters in finisher moves.
v4.1 - Added the shader swap hack. - Added the "Force Rendering Everything" hack.
v4.0 - Added the "BSAA Rookie" in the model swap option. - Added the "Campaign Mode Fix". Now all the events can be triggered flawlessly with model swaps. - Added the "Enhanced First Person Camera" option. Now the weapons can be shown in the first person camera setting.
v3.0 - Updated the support for BH6.exe version 18.104.22.168. - Added the "Melee" hack. - Added the "Walk Through Wall" and "Teleport" hack. - Added the "Never Stunned By Bullets" hack. - Added the "Vehicle Never Damaged" hack. - Added the "Infinite Missiles" hack.
v2.2 - Updated the support for BH6.exe version 22.214.171.124. - Added the support for the character "Agent". - Add the "No Recoil" hack.
v2.1 - Updated the support for BH6.exe version 126.96.36.199. - Added translation functions for drop-down box items. - Added the "Vertical Weapon To Horizontal Weapon Switch Fix" button.
v2.0.2 - Fixed the "frozen" bug for the skill modifier.
v2.0.1 - Added support for different languages.
v2.0 - Added the model swap hack. - Added the shader hack. - Added the "rapid fire" hack. - Added the skill modifier. - For better customizations, the trainer is now classified by characters.
v1.2 - Fixed minor bugs. - Added the camera trainer for the "aiming" camera. - Added the option to freeze the camera values for all orientations. - Added save / load functionality for the camera trainer. - Added the "No Aiming Blur" hack.
v1.1 - Added the camera trainer. - Added the invincibility hack. - Now the "full ammo" hack is selective for different types of slots.
You are welcome to report any bugs and give suggestions.
WELCOME TO RE MODDING. Please use [u-rl][/url] (remove the - in the first tag) tags at the start/end of links.
liviad34d: alphaz Oh, well that sucks. I thought there were some cut scenes. I'll have to play it again. The one I saw for re2 or 3 of the re7 Chris looked good though.
Jul 6, 2020 23:46:46 GMT 10
Adngel: johnnyfromthe80s, importing a character into a game, requires you rig that character into the bones structure that uses that game, so if you have an already rigged model in fbx, unless they were using the game's skeleton, you will have to re-do it.
Jul 7, 2020 19:07:03 GMT 10