First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 11, 2015 9:08:41 GMT 10
Oh right can you link that or is it already updated on the re6 sections tools post? here: link
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Post by Solidcal on Mar 11, 2015 20:19:36 GMT 10
Oh right can you link that or is it already updated on the re6 sections tools post? here: linkAh I already have that one but still get errors. Really have no idea why. Might be down to the fact that I am just changing claire's head model model and leaving all the hair,mouth and eyes the same.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 11, 2015 21:02:13 GMT 10
depends on what parts you're selecting for exporting. you only select modified parts of the model. if you're not changing anything on her face you shouldn't have it selected when exporting
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Posts: 27
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Post by ithmustdie on Mar 11, 2015 22:09:39 GMT 10
So from your experience, as I've never modded anything. If I were to try to take Gina's head, and put it over Rachel's body, would it be as simple as that? Or will I be generally dealing with some rigging problems? I doubt this is like snapping legos together. I'd really just like to do that though. @anyone.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 12, 2015 3:03:09 GMT 10
So from your experience, as I've never modded anything. If I were to try to take Gina's head, and put it over Rachel's body, would it be as simple as that? Or will I be generally dealing with some rigging problems? I doubt this is like snapping legos together. I'd really just like to do that though. @anyone. dunno if the head and the body connect propperly. but if you either swap rachaels body over gina's or gina's head over rachael should work... like i said the neck/head might not be connected 100% correctly to the body
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Posts: 5
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Post by grmbga on Mar 31, 2015 9:33:38 GMT 10
Can you make this mod over Claire Default as well please?
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Posts: 155
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Post by Titania Sissoi on Apr 20, 2015 5:23:07 GMT 10
Thank you for your awesome work, there is not enough model imports for revelations 2 (╹◡╹) Can I ask you a question ? How did you manage to make the alphas in her hair work perfectly, instead of being too transparent ? Some of the modders like Zero and TheChief hit on this problem too and can't release their mods because of that.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Apr 20, 2015 6:19:01 GMT 10
Thank you for your awesome work, there is not enough model imports for revelations 2 (╹◡╹) Can I ask you a question ? How did you manage to make the alphas in her hair work perfectly, instead of being too transparent ? Some of the modders like Zero and TheChief hit on this problem too and can't release their mods because of that. what i did is instead of giving the full length of the hair texture alpha's i only use it in the lower part of the texture. it still looks good but it's not as transparent everywhere as in rev1.. the alpha's there are handled a bit weird....
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Posts: 155
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Post by Titania Sissoi on Apr 21, 2015 6:09:59 GMT 10
Thank you for your awesome work, there is not enough model imports for revelations 2 (╹◡╹) Can I ask you a question ? How did you manage to make the alphas in her hair work perfectly, instead of being too transparent ? Some of the modders like Zero and TheChief hit on this problem too and can't release their mods because of that. what i did is instead of giving the full length of the hair texture alpha's i only use it in the lower part of the texture. it still looks good but it's not as transparent everywhere as in rev1.. the alpha's there are handled a bit weird.... Allright, thanks for taking time to answer my question ^^ Imma try that and see what happen.
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