Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Apr 26, 2015 9:26:28 GMT 10
All Right Every one Sorry for not keep much updates here so far the last two costumes of Chris (CVX and Bonus 2 or Casual one) are ready for release but there is some things i need to mention Well for the moment there will be no Cut Scene Support for head the reason? they are to buggy ,unstable and still are becoming invisible some times so is a big no for the moment until we have a fix for the script. In game facial expressions will be for last, why? because it take me to much time for doing for each character so i will leave that for one of the last updates. Enemies such as Hunters , Zombies , Yawn, chimeras etc... still not sure where to put those so i will need some helps guys what enemies should replace what? So a last update from Chris Bonus Costume:
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on Apr 26, 2015 9:33:43 GMT 10
All Right Every one Sorry for not keep much updates here so far the last two costumes of Chris (CVX and Bonus 2 or Casual one) are ready for release but there is some things i need to mention Well for the moment there will be no Cut Scene Support for head the reason? they are to buggy ,unstable and still are becoming invisible some times so is a big no for the moment until we have a fix for the script. In game facial expressions will be for last, why? because it take me to much time for doing for each character so i will leave that for one of the last updates. Enemies such as Hunters , Zombies , Yawn, chimeras etc... still not sure where to put those so i will need some helps guys what enemies should replace what? So a last update from Chris Bonus Costume: Yessss!!! Thank you so much!! <3 can't wait!!
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 26, 2015 21:39:34 GMT 10
In game facial expressions will be for last, why? because it take me to much time for doing for each character so i will leave that for one of the last updates. What are you trying to say? That there not will be more face rigging support facial expressions for your future mods? Oh noooooooo!
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Apr 27, 2015 0:45:06 GMT 10
In game facial expressions will be for last, why? because it take me to much time for doing for each character so i will leave that for one of the last updates. What are you trying to say? That there not will be more face rigging support facial expressions for your future mods? Oh noooooooo! No i didnt said that XD , i said that Facial Riggin will be added later since making each facial riggin take time so i want to port first character and then later do facial Riggin.
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 27, 2015 1:09:45 GMT 10
No i didnt said that XD , i said that Facial Riggin will be added later since making each facial riggin take time so i want to port first character and then later do facial Riggin. Oh, I see, perhaps I misunderstood you. It's good. How are things with another project for LIN? Or you never planned this? I tried to do a model swap for Chris and Jill Stars yourself. Chris works well, but Jill has problems with blurring and some errors. Strange, because in Mercenaries she works good. PS/ -IronSoul- no longer interested in this? Because I not see him for a long time and there were no updates from him.
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 27, 2015 3:56:09 GMT 10
hi NF! i'm at the university right now, i have a lot of wip mods that maybe i can't work more longer, specially because i'm studying the biology part this year and 10 hours of my day are at the university, and the rest of my time i have to use it studying on my house (dam you human body!) same goes for weekends, with maybe 2 free hours that i use also for study and friends/family stuffs xD that's the reason why i can't work on anything for now
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 27, 2015 5:03:18 GMT 10
hi NF! i'm at the university right now, i have a lot of wip mods that maybe i can't work more longer, specially because i'm studying the biology part this year and 10 hours of my day are at the university, and the rest of my time i have to use it studying on my house (dam you human body!) same goes for weekends, with maybe 2 free hours that i use also for study and friends/family stuffs xD that's the reason why i can't work on anything for now Oh, well...real life, I understand. Well, I'm glad you still turn up here from time to time. Me and George are working on lost in nightmares I'll start the menu screens tonight Dont get me wrong, but I'm not too much interested in the menu screen, support for cutscenes and other stuff. All I want is a model swap in the game. If your version will not support the motion blur, then unfortunately this will be useless for me because I do not like to play without blurring. But I'm glad it's still going to come. Good luck!
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on May 12, 2015 13:32:48 GMT 10
Updating this thread for George!! We Will be updating his HD Thread With my Jill soon! There are still a few things needed to be done Bugs:Facial Rigging isnt 100% Elbows are buggyEither the face or Body MM Needs to be looks at (All bugs Listed are circled RED on the photo)
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Posts: 687
Original Join Date: Jan 9, 2013
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Post by Shigu on May 13, 2015 8:28:11 GMT 10
Updating this thread for George!! We Will be updating his HD Thread With my Jill soon! There are still a few things needed to be done Bugs:Facial Rigging isnt 100% Elbows are buggyEither the face or Body MM Needs to be looks at (All bugs Listed are circled RED on the photo)
You sure that isn't a normals error? (As opposed to normal maps or specular maps)
If it's a normals error you should try selecting both face and body meshes and stack an Edit Normals modifier over both of them as instance, then select all normals inside it and use the Average option. (You may need to lower the threshold value to like 0.001)
Also besides the skinning problems, the elbows will look a lot better with this Edit Normals treatment too. And having this modifier will also avoid those black cysts you get:
(always have the Edit Normals modifier on top of all others before exporting).
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on May 22, 2015 9:35:14 GMT 10
Update~ Fixed neck problems. Added Alpha for goggles. Fixed Skin tone. Eye's have full movement. Face Rigging is 50%.
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Miss American Dream
Posts: 432
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Post by DaniSmash_ on Jun 8, 2015 13:05:00 GMT 10
Update~ Fixed neck problems. Added Alpha for goggles. Fixed Skin tone. Eye's have full movement. Face Rigging is 50%.
Looks very beautiful will you fix the hands?
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Deleted Member
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Post by Deleted on Jun 8, 2015 13:25:24 GMT 10
An obvious question for an obvious answer. Good job octavia.
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on Jun 8, 2015 19:17:53 GMT 10
Update~ Fixed neck problems. Added Alpha for goggles. Fixed Skin tone. Eye's have full movement. Face Rigging is 50%.
Looks very beautiful will you fix the hands? Zombie ali has tooken over Jill Army... I've Been doing Rebecca Cowgirl.
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on Jun 15, 2015 3:18:53 GMT 10
Update! My Rebecca should be done pretty soon!! Here's a video of her facial rigging!
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