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Post by knots on Feb 1, 2015 13:35:34 GMT 10
Jill's "boob physics" have been turning a lot of heads since REmaster dropped. My personal theory is that they were designed with low resolutions in mind, meaning the animation was exaggerated for the (relatively) small movement to come through. The animation doesn't hold up at higher resolutions; it looks really strange.
So, I have a request: tune down the "jigglyness" of Jill's bosom. I'm not sure if this is a set animation or literal physics coding, but my guess is it's the former. I know there have already been successes in altering this game's animations. Anyone interested in tackling this? It's a small touch that I think would go a long way.
I'm not sure is Rebecca has this same problem or not (don't remember/haven't done Chris in awhile) but if so, same goes for her.
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Posts: 287
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Post by tatsumi on Feb 16, 2015 8:09:48 GMT 10
A mod for tuning down/up jiggliness and changing boobies size would be epic
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 19, 2015 0:35:14 GMT 10
it can be removed entirely through rigging. there's a bone where her chest is rigged to which is in charge of bouncyness. by either unrigging it from that bone or rigging it less to that bone should remove/decrease chest bouncing.
for my mods i personally choose to remove the bouncyness entirely, even if some people do not agree with my choice to do so...
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Posts: 287
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Post by tatsumi on Feb 19, 2015 0:55:28 GMT 10
Bounciness is part of japanese gaming "culture", why on earth removing it? blasphemy!
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Posts: 111
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Post by 80t on Feb 19, 2015 2:24:56 GMT 10
for my mods i personally choose to remove the bouncyness entirely, even if some people do not agree with my choice to do so... I'm perfectly fine with that The bouncing in this game it's unnatural anyways... It's kinda stupid...
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 19, 2015 3:16:14 GMT 10
Bounciness is part of japanese gaming "culture", why on earth removing it? blasphemy! the bouncyness in REHD is so rediculous and over the top this is inbetween the broken jiggling of RE:REV and DOA levels of jiggle jiggle... This is not normal: (picture by sectus/fluffyquack) and the jiggling on jill is the same when she walks/runs
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Posts: 287
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Post by tatsumi on Feb 19, 2015 3:30:26 GMT 10
I was just joking...I don't really care if you enable bounciness or not in your mods I know it's unrealistic, in the same way it is in most japanese games, but I find it funny and part of japanese folklore Bewbs in real life don't jiggle so much like in the majority of anime/videogames!
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 22, 2015 10:57:10 GMT 10
Bewbs in real life don't jiggle so much like in the majority of anime/videogames! which is one of the reasons i mainly mod it to not be there it's silly how games that are starting to look better and better graphically and getting closer to reality have something like that in it, and then to make it look so unrealistic and unnatural. (unless it's your game's main selling point *cough* DOA *cough* which i still enjoy as a fighting game... *cough*) but it's also kinda sexist and ... *slaps self* no not getting into this again and starting discussions and flaming....
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I'll be remembered as the greatest Emperor ever to rule the Sith. That'll do nicely don't you agree?
Posts: 253
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Post by Spirit Warden on Feb 22, 2015 11:10:21 GMT 10
That gif is the first time i've noitced it, does resolution setting matter because I play at 1080 and like I say, never noitced.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 22, 2015 11:14:25 GMT 10
i don't know if it does i don't really have the possibility to test this as the game doesn't run very well for me. it's part of her "normal" animations. i assume this is just visible on pretty much any resolution.
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