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Post by supersmiley on Feb 24, 2015 3:12:31 GMT 10
Wow! Death by doors! (Z) But I see a lot of ideas if this mod was perfected. My first idea would be the Mansion Keys. Basically the rooms that the Armor Key opens will now be the Helmet Key. Be cool if you could match up the same rooms the original keys unlocked. Sorry, I always use and excuse to bring back that old Resident Evil feeling to this game lol. Keep up the great work!
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SetMode : Enraged Mad Dog ---> SetMode : Ok
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Post by CodeMan02Fr on Feb 24, 2015 3:58:43 GMT 10
well figurated the position, rotation,and mostly the sub infos datasize and types, still the first part with id's and co to get readed and we will be able to do some test
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Posts: 38
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Post by supersmiley on Feb 24, 2015 7:55:10 GMT 10
Wow! That is very great news! My hopes of having classic elements in this game are coming back! If I knew about how cool mods were years ago, I would of tried to mod games during 2002! Great to see such great work here.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 24, 2015 8:40:19 GMT 10
Wow! Death by doors! (Z) But I see a lot of ideas if this mod was perfected. My first idea would be the Mansion Keys. Basically the rooms that the Armor Key opens will now be the Helmet Key. Be cool if you could match up the same rooms the original keys unlocked. Sorry, I always use and excuse to bring back that old Resident Evil feeling to this game lol. Keep up the great work! if i understood the door files correctly that should be possible. changing which key opens the door. i have not messed with it much but i hope to figure it out soon. the tutorial on that will be delayed a bit though as it's more work to determine the exact values and all that
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Posts: 38
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Post by supersmiley on Feb 24, 2015 9:15:32 GMT 10
Wow! Death by doors! (Z) But I see a lot of ideas if this mod was perfected. My first idea would be the Mansion Keys. Basically the rooms that the Armor Key opens will now be the Helmet Key. Be cool if you could match up the same rooms the original keys unlocked. Sorry, I always use and excuse to bring back that old Resident Evil feeling to this game lol. Keep up the great work! if i understood the door files correctly that should be possible. changing which key opens the door. i have not messed with it much but i hope to figure it out soon. the tutorial on that will be delayed a bit though as it's more work to determine the exact values and all that That's still great news! I still haven't given up hope for this game having the classic elements in it. By the way, which do you think was scarier in that mirror room? The zombie in the remake or the hunter in the original?
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 24, 2015 9:36:17 GMT 10
if i understood the door files correctly that should be possible. changing which key opens the door. i have not messed with it much but i hope to figure it out soon. the tutorial on that will be delayed a bit though as it's more work to determine the exact values and all that That's still great news! I still haven't given up hope for this game having the classic elements in it. By the way, which do you think was scarier in that mirror room? The zombie in the remake or the hunter in the original? i don't have a preference. this game is not that scary neither is the original. doesn't mean i don't enjoy playing it. but both could work. although with the hunters in remake having an insta kill (don't remember about original) that's kinda bullshit. i hate instakills :/
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Posts: 38
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Post by supersmiley on Feb 24, 2015 9:39:25 GMT 10
That's still great news! I still haven't given up hope for this game having the classic elements in it. By the way, which do you think was scarier in that mirror room? The zombie in the remake or the hunter in the original? i don't have a preference. this game is not that scary neither is the original. doesn't mean i don't enjoy playing it. but both could work. although with the hunters in remake having an insta kill (don't remember about original) that's kinda bullshit. i hate instakills :/ Wow this game never scared you? It did for me when I first played it on the PS1 and GC. But yeah both versions of Hunters had the instant kill attack. That's what made me scared of them before.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Feb 25, 2015 6:07:33 GMT 10
hell yes you need to write it !
wrote it. HOLY BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALLS that was quite some work. and i still have a lot of work on it. for stages r2XX, r3XX, r4XX, and to a lesser extent r5XX. CHANGING WHERE DOORS GO TUTORIALfor the rest of the day i'm not going to touch more modding stuff and now faceplant.... my face...... into my desk.
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Posts: 457
Original Join Date: Mar 27, 2010
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Post by superbayonetta on Mar 9, 2015 7:50:35 GMT 10
I know the title says enemy swapping, but, is it possible to add enemies/friendly AI instead of swapping?
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 9, 2015 8:00:44 GMT 10
I know the title says enemy swapping, but, is it possible to add enemies/friendly AI instead of swapping? you can swap an enemy for a friendly AI. i don't think at this point it's possible to add enemies/AI
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Posts: 457
Original Join Date: Mar 27, 2010
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Post by superbayonetta on Mar 9, 2015 8:03:38 GMT 10
I know the title says enemy swapping, but, is it possible to add enemies/friendly AI instead of swapping? you can swap an enemy for a friendly AI. i don't think at this point it's possible to add enemies/AI So if I want to put Barry in the dining room, but, there aren't any enemies in there, I won't be able to?
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 9, 2015 8:26:48 GMT 10
you can swap an enemy for a friendly AI. i don't think at this point it's possible to add enemies/AI So if I want to put Barry in the dining room, but, there aren't any enemies in there, I won't be able to? you are correct
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SetMode : Enraged Mad Dog ---> SetMode : Ok
Posts: 367
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Post by CodeMan02Fr on Mar 10, 2015 2:00:03 GMT 10
So if I want to put Barry in the dining room, but, there aren't any enemies in there, I won't be able to? you are correct i would say not yet ...
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Posts: 80
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Post by Tao Lung Shamon on May 19, 2015 23:03:07 GMT 10
Very good, I'm tao lung Shamoun, I'm Spanish and do not really understand the English, but I translate because I want to share with you a very interesting contribution, finally, I leave some videos that I made recently:
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Posts: 80
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Post by Tao Lung Shamon on May 19, 2015 23:11:36 GMT 10
the only thing that is not is how to increase the number of enemies,,,,, ¿you can help me to get a higher number of enemies
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