I need to start releasing my mods and be active lol
Posts: 276
Original Join Date: July 9, 2012
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Post by Crazy Potato on Jan 29, 2015 14:10:43 GMT 10
This mod is now a W.I.P Turns out it's messed up plus the download is down
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Random Modder
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Post by Snipz on Jan 30, 2015 3:53:16 GMT 10
I like the Outbreak one I love these music mods ^_^ maybe someone will make a more horrific sound pack XD
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Post by hauntmaker on Jan 31, 2015 23:03:05 GMT 10
For me it's not work, when i change the music with one of your pack i have nothing in game :/
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Post by addbue on Feb 1, 2015 6:11:23 GMT 10
Yeah, same problem as hauntmaker I tried replacing the .sngw files, and I heard nothing in-game. I really want to use these files.
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Post by GrimmPrince on Feb 1, 2015 12:31:56 GMT 10
I have had the same problem as well. I checked the bgm and I found 3 possible causes 1) The length of the track far exceeds the bgm its replacing without replacing any scripts. I know RE5 has a set timer for all audio tracks, any tracks that exceeds that timer gets cut off then looped but I'm not sure how this game handles audio though. 2) The frequency of the tracks are at 44100 Hz and the audio in all RE games I played run at 48000 Hz 3) There are only 2 audio channels when this game requires 6 channels per audio clip I tried setting the audio to 48000 Hz but ended up with the same problem I haven't tried shortening the track though, Anyway I hope this helps EDIT: The first one is not a problem
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Post by Paul on Feb 1, 2015 12:46:36 GMT 10
The author made a mod and not tested it ? lol..
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I need to start releasing my mods and be active lol
Posts: 276
Original Join Date: July 9, 2012
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Post by Crazy Potato on Feb 1, 2015 17:39:59 GMT 10
Mods please move this thread to the W.I.P I'm gonna fix this they were working fine.... That was on xbox forgot >_< I did not test on pc as the game runs like a snail, Can't even make it to the first save room. I can but it will take like 30 minutes to get there lol I have had the same problem as well. I checked the bgm and I found 3 possible causes 1) The length of the track far exceeds the bgm its replacing without replacing any scripts. I know RE5 has a set timer for all audio tracks, any tracks that exceeds that timer gets cut off then looped but I'm not sure how this game handles audio though. 2) The frequency of the tracks are at 44100 Hz and the audio in all RE games I played run at 48000 Hz 3) There are only 2 audio channels when this game requires 6 channels per audio clip I tried setting the audio to 48000 Hz but ended up with the same problem I haven't tried shortening the track though, Anyway I hope this helps I did save them as 48000 Hz odd how they went back, Must of done something wrong on Audacity.
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Post by Paul on Feb 1, 2015 22:28:33 GMT 10
I can't even download your rar file, it is supected as malicious.
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I need to start releasing my mods and be active lol
Posts: 276
Original Join Date: July 9, 2012
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Post by Crazy Potato on Feb 2, 2015 13:41:32 GMT 10
What's so malicious about some sound files? lol This simple mod blew up in my face. xD
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Post by GrimmPrince on Feb 4, 2015 11:40:28 GMT 10
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