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Post by luckyryanst4242 on Jan 20, 2021 4:26:49 GMT 10
^0^ B E A T I F U L ^0^
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Posts: 76
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Post by guxtav0130 on Jan 21, 2021 1:43:07 GMT 10
I loved it, great skin
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Post by teemofromkfc on Mar 28, 2022 3:44:49 GMT 10
Hey so i have followed your instruction and mods... tbh Sheva's version shadow is extremely buggy, even in cutscene, it does start to enhance shadow glitches to other mods like mr.death enhanced mods, which on it's own works normally ok Do you have a separate version for Chris only ? Thanks!
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Struggling with RE5 modding...
Posts: 3
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Post by Two3Delta on Sept 14, 2022 18:27:17 GMT 10
Hey there, I know this is sort of a necro/bump to an old thread, but would anyone know what parts of the mod I would need to remove to have the default BSAA outfit for Sheva? I'm using a different mod for her and I tried kernel's method on page 1 but she's still using this one instead of mine.
i.e. I'm only trying to use this for Chris, not so much for Sheva. I replaced the file kernel said too but it didn't end up doing anything.
EDIT: Never mind, I managed to fix it to be only Chris, but now I'm having an issue with an invisible head for Sheva so would anyone know which parts of patch 1.4.1 I would need to reinstall that would fix this issue hopefully?
EDIT #2: I figured out how to fix the missing head, I just reinstalled the \Patch 1.4.1\1 - Prerequisite (install first) (it will not modify any original files)\nativePC_MT\pawn\pl\pl01\ files in my game directory.
For any and all future users who only want to use this for Chris, after following the instructions for installation at the top, you need to delete the pawn\pl\pl01 folder as well as the uPl01ShebaNormal.arc file in the archive before you extract it or you'll have to backup your original files if you have them. That should keep Sheva as the default BSAA although I will say that didn't work for me until I replaced all five of the Sheva files with the ones from the mod that I use (Sheva African National Defense Force over on NexusMods). If you did it correctly, Chris should be wearing this mod's model while Sheva wears her default BSAA outfit that you can then replace with your own, just be mindful to not replace the pl01 folder/uPl01ShebaNormal.arc file otherwise chances are you'll encounter the blank head/cause other issues. I assume the reason for the blank head issue in cutscenes was due to not actually needing her face/head model due to a helmet being worn which would cause geometry/clipping issues otherwise.
ONLY REPLACE THAT FOLDER AND THE uPl01ShebaNormal.arc FILE IF IT'S FOR ANOTHER MOD THAT CHANGES HER ALTOGETHER, (like mods on this forum that give Sheva long hair, beautify her, etc.)
EDIT #3: I'm experiencing two more bugs. The game crashes after the Chapter 2-3 (Savannah vehicle section), during the cutscene where the Ndesu shows up, as well as the following cutscene into Chapter 3-1 (Marshlands) in which Chris's textures around his helmet and hands are distorted and it looks like his helmet has his skin texture along with his gloves having some of his skin textures as well. I don't know if this is due to my reconfiguration of the files to only affect him but it's a guaranteed crash during that cutscene.
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