✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Jan 16, 2015 4:14:01 GMT 10
Nope. 2007 version did not have any poly count limit.
But in this new version max poly count limit is around 20000. Plus a new limit of 255 on the max number of unique vertex bone/weight palette entries.
Hope this helps Mr. Wesker.
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Posts: 641
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Post by weskeralbert on Jan 16, 2015 6:13:40 GMT 10
yeah thank you!!! it's a shame because the new version has way better graphics and lighting effects while the 2007 version is very limited and flat.
sorry guys for all those questions
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Deleted
Deleted Member
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Post by Deleted on Jan 16, 2015 8:01:57 GMT 10
Omgeee,When can we expect Ashley too? For now i'm sticking to this.
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Resident Button Modder
Posts: 4,533
Original Join Date: Nov 1, 2009
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Post by DarkSamus on Jan 16, 2015 8:21:37 GMT 10
Sorry for my bad sentence. What I mean is following. Female models in general do not fit with male characters' skeleton. One example is the length of arms. Wesker's arms are longer than Ada's. So if we import Ada's model over Wesker's skeleton, their elbow joints do not match. This mismatch causes rig problem. If I make Ada's model replacing Wesker I want to use Ada's skeleton. I have confirmed Wesker moves correctly with Ashley's skeleton inside him. That means Wesker moves correctly also with Ada's skeleton inside him. Ada's black leather suit is cool. And I checked polygon numbers of the model. It seems its polygons are inside the limit of RE4 UHD models. As a conclusion it is possible. I think so. crystal clear. this is a great news!!! i really love that midnight ada model!! another and last thing......this version of re4 should have higher polygon count than the older version isn't it? Same as the GC version I believe
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Exinthevatican
Posts: 97
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Post by Evann on Jan 16, 2015 20:22:23 GMT 10
Good work !
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Exinthevatican
Posts: 97
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Post by Evann on Jan 16, 2015 20:23:53 GMT 10
Can you tell me what tool you used to do this ?
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Posts: 641
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Post by weskeralbert on Jan 16, 2015 20:28:32 GMT 10
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Post by xlegendgame on Jan 14, 2023 0:24:52 GMT 10
PLEASE THIS MOD WITH DEFAULT ANIMATION
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Posts: 499
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Post by kreed on Jan 14, 2023 0:54:05 GMT 10
PLEASE THIS MOD WITH DEFAULT ANIMATION impossible. theres a lot a work to rebuild and then it will not fit with the model.
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