I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 14, 2015 17:23:20 GMT 10
Hi everyone. Here is my first model modification in Ultimate HD. This mod replaces Wesker with Claire Redfield (Dark Side Chronicle outfit). It also replaces Wesker's animation with Ada's.   Video Available on my website
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Posts: 641
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Post by weskeralbert on Jan 14, 2015 18:52:36 GMT 10
i hope that we can fix the problems in story mode......this UHD version is more problematic when it comes to character swapping
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Post by noonbob on Jan 14, 2015 21:17:51 GMT 10
i like it, i think it looks very cool especially with ashley in the mercenaries mode  great work
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 14, 2015 22:16:49 GMT 10
Yes I hope so.
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 14, 2015 22:19:49 GMT 10
i like it, i think it looks very cool especially with ashley in the mercenaries mode  great work Thank you.
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Jan 14, 2015 23:29:36 GMT 10
Nice job.
I was just curious. How did you import Claire model? Using a custom tool or mine?
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Posts: 641
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Post by weskeralbert on Jan 14, 2015 23:55:54 GMT 10
hei 3getu i have a question....do you remember the awesome Ada model with Wesker clothes and style that you have on your site?? it was really an high quality model...do you think you can import it in this new version?? that's my favourite female mod for wesker
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 15, 2015 3:20:30 GMT 10
Nice job. I was just curious. How did you import Claire model? Using a custom tool or mine? Thank you. First of all let me express my appreciation for you. You are the best tool creator in the recent mod community. Of course I used your tool. This Claire is ported from one of my mods of old RE4. I used your skeleton_changer. It greatly reduces our work to rig the model.
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 15, 2015 3:38:53 GMT 10
hei 3getu i have a question....do you remember the awesome Ada model with Wesker clothes and style that you have on your site?? it was really an high quality model...do you think you can import it in this new version?? that's my favourite female mod for wesker I remember it of course. But not sure it is possible to port it for UHD Wesker. It is originally made for Ada. I don't think female models move beautifully with Wesker's skeleton. But my Claire Wesker is moving with Ashley's skeleton inside. So it may be possible to move Ada Wesker with her own skeleton. It is worth trying.
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Posts: 641
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Post by weskeralbert on Jan 15, 2015 4:50:10 GMT 10
don't understand well.....so you're saying that ashley skeleton is better than ada's one? even with female pl0d?(female animations) anyway thank you again for the response and disponiblity
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Always on a quest...
Posts: 3,739
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Jan 15, 2015 7:07:40 GMT 10
Amazing Mod 3getu841Heres a mod showcase of it
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Jan 15, 2015 7:13:43 GMT 10
Nice job. I was just curious. How did you import Claire model? Using a custom tool or mine? Thank you. First of all let me express my appreciation for you. You are the best tool creator in the recent mod community. Of course I used your tool. This Claire is ported from one of my mods of old RE4. I used your skeleton_changer. It greatly reduces our work to rig the model. Thanks dear friend.
no way I'm the best tool creator here.
I just had a dream and FORCED IT COME TURE. no more no less.
Hope you enjoy using my tools in your future mods.
best wishes my Japanese comrade. 
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 16, 2015 0:34:54 GMT 10
don't understand well.....so you're saying that ashley skeleton is better than ada's one? even with female pl0d?(female animations) anyway thank you again for the response and disponiblity Sorry for my bad sentence. What I mean is following. Female models in general do not fit with male characters' skeleton. One example is the length of arms. Wesker's arms are longer than Ada's. So if we import Ada's model over Wesker's skeleton, their elbow joints do not match. This mismatch causes rig problem. If I make Ada's model replacing Wesker I want to use Ada's skeleton. I have confirmed Wesker moves correctly with Ashley's skeleton inside him. That means Wesker moves correctly also with Ada's skeleton inside him. Ada's black leather suit is cool. And I checked polygon numbers of the model. It seems its polygons are inside the limit of RE4 UHD models. As a conclusion it is possible. I think so.
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I started RE:2 Modding.
Posts: 507
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Post by 3getu841 on Jan 16, 2015 0:42:29 GMT 10
Amazing Mod 3getu841Heres a mod showcase of it  Thank you !
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Posts: 641
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Post by weskeralbert on Jan 16, 2015 1:28:44 GMT 10
don't understand well.....so you're saying that ashley skeleton is better than ada's one? even with female pl0d?(female animations) anyway thank you again for the response and disponiblity Sorry for my bad sentence. What I mean is following. Female models in general do not fit with male characters' skeleton. One example is the length of arms. Wesker's arms are longer than Ada's. So if we import Ada's model over Wesker's skeleton, their elbow joints do not match. This mismatch causes rig problem. If I make Ada's model replacing Wesker I want to use Ada's skeleton. I have confirmed Wesker moves correctly with Ashley's skeleton inside him. That means Wesker moves correctly also with Ada's skeleton inside him. Ada's black leather suit is cool. And I checked polygon numbers of the model. It seems its polygons are inside the limit of RE4 UHD models. As a conclusion it is possible. I think so. crystal clear. this is a great news!!! i really love that midnight ada model!! another and last thing......this version of re4 should have higher polygon count than the older version isn't it?
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