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Post by umekofurakawa on Mar 29, 2015 4:17:25 GMT 10
Thank you, I finally got it working but I have a problem where he still has the samurai edge in his hand after putting it away, anyway to fix this?
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Apr 9, 2015 5:34:38 GMT 10
Thank you, I finally got it working but I have a problem where he still has the samurai edge in his hand after putting it away, anyway to fix this? I think that can´t be fixed. It would mean that Wesker swaps his weapon to Hand to Hand after he shot. That would mean that we have to edit the game.exe and I don´t think that Capcom would like that.
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Apr 9, 2015 5:35:13 GMT 10
Update!
I am working with some interesting stuff like:
- make Weskers Coat move always so nice like in vulcano stage
- add Boss Wesker footstep sounds
- add landing to superjump
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Post by umekofurakawa on Apr 11, 2015 12:53:30 GMT 10
Hmm strange, Ive seen videos where people have done exactly what I have described but its no big deal anyway at least its working somewhat, save for boss jill which doesnt seem to work but meh.
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hyun84
Posts: 28
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Post by hyun84 on Apr 26, 2015 11:02:04 GMT 10
E: \ Program Files \ Steam \ SteamApps common \ Resident Evil 5 \ nativePC_MT path to the top can not have X \ nativePC_MT <<<<< not be aware of the previous X is the best retail steam nativePC_MT <<<<< O No x X i and like resolution << Steam Resident Evil 5 Gold Edition X
nativePC o Action
Story Progress Disabled
Chris >>> Wesker Change X
Sweba >>> jill Change X
Costume Image Inventory window Name Change X
Mercenary Available Hangeotinga ?
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Posts: 1,159
Original Join Date: Aug 22, 2009
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Post by Szani95 on Apr 29, 2015 5:49:51 GMT 10
is it compatible with the community game fixes? and is there a way to install the mod without the zip-up jill?
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Posts: 641
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Post by weskeralbert on Apr 30, 2015 23:07:19 GMT 10
umekofurakawa: i managed to do this with wilsonso trainer...i placed hand to hand to wesker inventory
i also tried to search the reason why his coat moves correctly only in the vulcano area...but no results
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Posts: 641
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Post by weskeralbert on May 31, 2015 23:33:12 GMT 10
don't know if anybody have this problem but if i select silver coat wesker the game crash.....it gives me an error....incorrect header or something like that
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be one with dark
Posts: 39
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Post by peacefullfighter on Jun 1, 2015 1:49:01 GMT 10
don't know if anybody have this problem but if i select silver coat wesker the game crash.....it gives me an error....incorrect header or something like that yea i have same problem
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Post by Snowy Huskybutt on Jun 7, 2015 8:13:09 GMT 10
There's 1 issue I've noticed about this mod, Wesker can't hold two handed weapons correctly, they appear in his head instead of being invisible or on the back. Can you sort this out or is it unfixable?
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Posts: 641
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Post by weskeralbert on Jun 25, 2015 0:39:36 GMT 10
you have to use the fix in wilsonso trainer
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Post by carly2033 on Aug 29, 2015 7:20:29 GMT 10
so.... question... i installed it one time when it was still on gfwl and i kept getting wesker kinda... but i gave up i returned because i see you updated for the gold version... but im... confused... how do you install it and make it work now? since the old step by step is out dated.... is the trainer still required or...?
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Posts: 38
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Post by carly2033 on Aug 29, 2015 15:08:41 GMT 10
so i got the model swap stuff working..... with a different trainer that still seemingly works.... but um.... still need a melee any time trainer..... any updated ones floating around?
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Post by rabtoons on Sept 5, 2015 21:44:07 GMT 10
I get it working with mercinaries but not the story mode. Any reason why? Im new to modding so sorry if this is a simple fix.
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Posts: 38
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Post by carly2033 on Sept 6, 2015 5:33:13 GMT 10
also what happened to the scripted coat? if i might ask
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