✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 4, 2014 0:57:15 GMT 10
Hey again guys.
I think it was necessary to replace leon's jacket outfit too. Don't you think so?
Have a look
It seems that leon's magical jacket still appears in the cut scenes and can not be removed. Must be the effect of EVD files. Any way it is not a bug and can be ignored.
Hope you enjoy IT as mush as you enjoyed previous ones.
EDIT : Here I included new cut scene EVD files in case you want to get rid of leon's magical jacket that appears in cut scenes when you replace pl00 with a custom model.
Best wishes.
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Always on a quest...
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Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Sept 4, 2014 2:17:48 GMT 10
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 4, 2014 2:28:39 GMT 10
Fast and nice re skin. Keep it up dude.
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Always on a quest...
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Post by ΛLISTΞR on Sept 4, 2014 2:30:38 GMT 10
Fast and nice re skin. Keep it up dude. do i have ur permission to release it if nots thats perfectly fine i understand
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 4, 2014 2:33:01 GMT 10
Do as you wish dear friend. This mod is no more my personal property after it's released to public.
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Always on a quest...
Posts: 3,751
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Sept 4, 2014 2:34:42 GMT 10
Do as you wish dear friend. This mod is no more my personal property after it's released to public. Ok ill release later ill let people see this thread for a little longer also this toolset is awesome you have done a really good job cant wait for the release also sucks about the low poly thing ah well characters are my main concerne
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 4, 2014 2:38:19 GMT 10
Do as you wish dear friend. This mod is no more my personal property after it's released to public. Ok ill release later ill let people see this thread for a little longer also this toolset is awesome you have done a really good job cant wait for the release also sucks about the low poly thing ah well characters are my main concerne Don't worry my friend. As far as I know, the toolset works perfectly with custom characters. But the weapons, yeah, inventory items can not be that high poly unless the game simply crashes. It's Qloc's magic.
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Resident Button Modder
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Original Join Date: Nov 1, 2009
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Post by DarkSamus on Sept 20, 2014 0:15:04 GMT 10
Don't worry my friend. As far as I know, the toolset works perfectly with custom characters. But the weapons, yeah, inventory items can not be that high poly unless the game simply crashes. It's Qloc's magic. Are we any closer to seeing a release of the model importing tool? We have all been waiting patiently for over a month now and you have been saying "soon" the entire time.
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 20, 2014 0:37:32 GMT 10
Don't worry my friend. As far as I know, the toolset works perfectly with custom characters. But the weapons, yeah, inventory items can not be that high poly unless the game simply crashes. It's Qloc's magic. Are we any closer to seeing a release of the model importing tool? We have all been waiting patiently for over a month now and you have been saying "soon" the entire time. But I remember you said : "I Personally don't use this toolset" so what's this rush for? Just kidding dude.
But my answer still is what it was. SOON.
Because I'm already busy with 1- my life, 2- university, 3- collision toolset and stage modding package.
Will do my best to release it as soon as possible dude.
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Resident Button Modder
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Original Join Date: Nov 1, 2009
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Post by DarkSamus on Sept 20, 2014 0:42:08 GMT 10
Even though I won't personally use it I am loking forward to uding mods others come up with. Have zero interest in Chris or adding other characters but I do have an interest in seeing other things the tool makes possible.
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 20, 2014 0:44:14 GMT 10
Even though I won't personally use it I am loking forward to uding mods others come up with. Have zero interest in Chris or adding other characters but I do have an interest in seeing other things the tool makes possible. Maybe today. Let me see.
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Resident Button Modder
Posts: 4,537
Original Join Date: Nov 1, 2009
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Post by DarkSamus on Sept 20, 2014 0:50:35 GMT 10
Even though I won't personally use it I am loking forward to uding mods others come up with. Have zero interest in Chris or adding other characters but I do have an interest in seeing other things the tool makes possible. Maybe today. Let me see. Even if it was to be just the model importing tool for now it would be greatly appreciated and would relieve a lot of pressure off you to work on other things
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Random Modder
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Post by Snipz on Sept 20, 2014 2:24:44 GMT 10
Plus once released you can completely focus on your stage tool project.
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Always on a quest...
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Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Sept 20, 2014 2:47:21 GMT 10
Plus once released you can completely focus on your stage tool project. Completely agree once you release that will be out and you can focus on the next thing
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✫Advanced Coder✫
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Original Join Date: Feb 15 2010
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Post by Son of Persia on Sept 20, 2014 3:55:31 GMT 10
Believe me guys. I already have my 100% focus on stage modding package because character modding case is completely closed.
The only problem is that now I just lack free time. Summer is over and it's study time babes.
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