Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 24, 2014 17:27:41 GMT 10
hello guys, I finally put my hands on "Ada Leather" and did a little reskin, But I think the original mod had some issues.
When you see Ada far away it changes back to the original, some weird black lines appear from time to time, I don´t know how to fix it u_u also I wanted to make Red shoes, but they use the same texture from the jacket so I can´t change them Y__Y
If someone wants to help me, plz PM I would really appreciate it.
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Edit: I will release this here as a Beta version, until the problems are fixed so if you want her you can have it :3 ENJOY
download Beta version
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Posts: 189
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Post by bsaajill on Aug 25, 2014 2:02:34 GMT 10
This is looking very nice Johnny!
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 25, 2014 5:42:26 GMT 10
This is looking very nice Johnny! Thank you, :3 I would like to release this as a beta version (because of the problems) but I´m not sure.
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Posts: 10
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Post by firered on Aug 25, 2014 10:16:35 GMT 10
I'm using the leather mod right now and I find these issues are pretty annoying at times. It'll be awesome if you try to fix it. =)
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Dogey
Posts: 148
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Post by ✰HeoShinoYami✰ on Aug 26, 2014 3:43:16 GMT 10
Hey Looks Sexy and Looks Pretty Always love your work, ya know. But what EX did she replace anyway?
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 26, 2014 7:48:44 GMT 10
Hey Looks Sexy and Looks Pretty Always love your work, ya know. But what EX did she replace anyway? This is for the original Ada, it works for the story mode and extra content but I´m trying to find someone who helps me to fix those bugs so I can release.
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 29, 2014 12:14:41 GMT 10
The beta has been released hope you like it.
And I still hope someone helps to fix her XD cheers
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Posts: 21
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Post by rayster on Aug 29, 2014 14:20:13 GMT 10
Johnnyy, you'll make nude males mods?
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 29, 2014 16:01:36 GMT 10
Johnnyy, you'll make nude males mods?
XD nope I´m sorry U_U only do reskins
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"Hey, I'm not going anywhere. I'm the only cop left alive in this building!"
Posts: 457
Original Join Date: Nov 4, 2011
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Post by Scout on Aug 30, 2014 5:13:32 GMT 10
Looks cool!
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Posts: 182
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Post by caliber70 on Aug 30, 2014 16:45:32 GMT 10
when u open the texture files you see the textures being full size at far left and go smaller to the right yes? the smaller textures load up at different distances.
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 30, 2014 17:30:20 GMT 10
when u open the texture files you see the textures being full size at far left and go smaller to the right yes? the smaller textures load up at different distances. I´m not sure what you are talking about you know how to fix it?
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Posts: 182
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Post by caliber70 on Aug 31, 2014 12:54:34 GMT 10
ye. the texture files you open are not in .dds format?
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Aug 31, 2014 13:34:57 GMT 10
ye. the texture files you open are not in .dds format? they are in .dds, somebody already told me its a "LOD" problem and the mod needs to be re-done or fixed and I don´t know anything about port models so, for now until someone helps me to fix that, the mod stays like that =/
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Posts: 182
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Post by caliber70 on Sept 1, 2014 5:58:24 GMT 10
this is what my texture files look like when i open it. using photoshop, downloaded patch that lets photoshop open .dds files. full sized texture far left, smaller textures going to the right, smaller textures load up at further distance from the camera.
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