Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Jul 5, 2014 12:11:06 GMT 10
Hope Tall Oaks suit also in the plans. Someone already made this, on a russian RE forum.
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Posts: 392
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Post by jhon paz on Jul 5, 2014 13:28:19 GMT 10
Video scenes support
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Posts: 392
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Post by jhon paz on Jul 5, 2014 13:30:50 GMT 10
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Jul 5, 2014 13:34:45 GMT 10
I dont understand what do you mean? that´s Evilord leon from re4 mine is leon from re6.
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Posts: 392
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Post by jhon paz on Jul 5, 2014 16:43:00 GMT 10
I dont understand what do you mean? that´s Evilord leon from re4 mine is leon from re6. place kicking movements
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Posts: 392
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Post by jhon paz on Jul 5, 2014 16:49:29 GMT 10
I dont understand what do you mean? that´s Evilord leon from re4 mine is leon from re6. -place kicking movements -support model scenes video admire your work
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Jul 6, 2014 8:52:30 GMT 10
OK guys thanks to Felix i managed to fix the transparency problem on leon´s hair but now i notice a small black line coming from it seems to be leon´s hair but this is strange because all leon´s hair its rigged on bone 4_5 (head) and should not be any piece of mesh doing that. And i dont think its Chris hair either because i set all pieces of mesh from Chris on "0"
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Jul 6, 2014 8:58:25 GMT 10
OK guys thanks to Felix i managed to fix the transparency problem on leon´s hair but now i notice a small black line coming from it seems to be leon´s hair but this is strange because all leon´s hair its rigged on bone 4_5 (head) and should not be any piece of mesh doing that. And i dont think its Chris hair either because i set all pieces of mesh from Chris on "0" quizas es porque tienes el motion blur activado (si miras los imports en las figuras ves exactamente esas lineas alrededor)
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Jul 6, 2014 9:06:00 GMT 10
Lamentablemente esa linea aparece con o sin el motion blur =/ , pero es curioso todo empezo a raiz de que cambie el lod del cabell de :
Mesh_103_00_LODx255_MatID:8_Group:3_DisplayMode:5 a Mesh_102_00_LODx255_MatID:8_Group:3_DisplayMode:5
Si dejaba el "Mesh_103_00_LODx255_MatID:8_Group:3_DisplayMode:5" causaba que abeces al usar un arma desapareciera el cabello pero si uso el otro lod ya no tengo ese problema pero ahora tengo el de la linea.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Jul 6, 2014 9:21:13 GMT 10
Revisa si hay algún mesh por default en el 255, sheva tiene las pestañas superiores y eso me causó varias horas buscando ese maldito mesh que aparecía sin razón xD
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Jul 6, 2014 9:29:25 GMT 10
Revisa si hay algún mesh por default en el 255, sheva tiene las pestañas superiores y eso me causó varias horas buscando ese maldito mesh que aparecía sin razón xD Pues e revisado de pies a cabeza sin encontrar nada =/
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Jul 6, 2014 9:31:25 GMT 10
Trata cambiando el bone weigh affect de 20 a 4 y si está en 4 se me acaban las ideas :s
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Jul 6, 2014 10:07:15 GMT 10
Well i give up XD , i do what Felix suggest but still that little piece of mesh show up in game >.< the other solution i see its testing on other of Chris costume maybe the stars one will work.
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Jul 6, 2014 10:36:16 GMT 10
Well i give up XD , i do what Felix suggest but still that little piece of mesh show up in game >.< the other solution i see its testing on other of Chris costume maybe the stars one will work. ese bug le salio a otra persona con un mod mio en chris usando dx10 , usas dx9 o 10? mira:
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Always on a quest...
Posts: 3,753
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Jul 6, 2014 10:45:50 GMT 10
Well i give up XD , i do what Felix suggest but still that little piece of mesh show up in game >.< the other solution i see its testing on other of Chris costume maybe the stars one will work. ese bug le salio a otra persona con un mod mio en chris usando dx10 , usas dx9 o 10? mira: él me dijo que trató tanto DX9 y DX10 ambos tenían lo negro
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