Post by RobbyJaiel on Jan 14, 2023 20:41:33 GMT 10
You know what i just found it room r11f.snd offset 13EE0 - 158F0
So im trying to replace pl15.snd offset A60 - 1720 and pop up say that file become larger (i know u said that something was wrong in tutorial) but i ignored it, then i extract it convert it to wav and the sound play just "are you okay?" dont know why "leon" word part didt play. its like cutted. As far as i know 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (beginning of sound) 00 07 77 77 77 77 77 77 77 77 77 77 77 77 77 77 (end of sound) cmiiww
That happened just because you ignored it lol
If you paste a bigger
audio inside a .snd
file, you must update all the offsets/pointers for all the audios afterwards, that is something I have not documented on the tutorial as it is very tedious and hard to update them all manually, but if you really wanna try:
Then you must find where every audio starts, note down its offset and update in this offset list.
Also update the length of the audio you imported. If you miss a single byte, the game can go mute after the audio plays.
Sorry im still not understand how to read hex in hxd
so in ur orange box each bite is the first bite of each first sound ? or did i wrong