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Post by RhonMBLS on Oct 20, 2022 17:25:33 GMT 10
Anyone have a possible fix? I was trying to make a Nintendo Switch button mods for RE5 Steam but i just can't figure out how. Specially the Shop arc.
Here's the screenshot of my modded tex arc in game :/ Would appriciate if anyone know's how to fix this. i'm using Photoshop CS5 with Nvidia plugin.
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Ikinagagalak kitang makilala kaibigan
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Post by Cᴏɴᴅ3ᴍɴᴇᴅ on Oct 20, 2022 18:18:29 GMT 10
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Post by RhonMBLS on Oct 20, 2022 20:23:16 GMT 10
Had to replicate the Nintendo Switch button itself :3 And ughhh... I did try almost all of dds export format and nothing seems to fix. All of them gives the exact prob. Wonder why? Some console buttons mods here. Wonder how they did that? Btw i also plan for RE6 :3
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will soon be away from this community
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Post by JustModModel on Oct 20, 2022 20:30:49 GMT 10
Check them on HXD
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Post by RhonMBLS on Oct 20, 2022 23:22:19 GMT 10
HXD? Men... Alright then if there is no possible way then i might not push this as i'm not gonna waste my time.
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Deleted
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Post by Deleted on Oct 21, 2022 0:48:54 GMT 10
I use to save my alphas in dxt5 interpolared alphas.
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Post by RhonMBLS on Oct 21, 2022 11:45:29 GMT 10
I use to save my alphas in dxt5 interpolared alphas. Yeah that's what i exactly do. However repacking the tex from .dds to .tex seems to corrupt the files. Weird.
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Deleted
Deleted Member
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Post by Deleted on Oct 21, 2022 12:08:09 GMT 10
I use to save my alphas in dxt5 interpolared alphas. Yeah that's what i exactly do. However repacking the tex from .dds to .tex seems to corrupt the files. Weird. If you are using that old arctool that automatic extract ALL the tex to dds is normal It become corrupt. You have to use the manual one. Is more workful but don't get corrupted.
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Posts: 320
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Post by RhonMBLS on Oct 21, 2022 14:02:39 GMT 10
Yeah that's what i exactly do. However repacking the tex from .dds to .tex seems to corrupt the files. Weird. If you are using that old arctool that automatic extract ALL the tex to dds is normal It become corrupt. You have to use the manual one. Is more workful but don't get corrupted. Whoa wait there is another arctool?
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Deleted
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Post by Deleted on Oct 21, 2022 18:14:16 GMT 10
The old arc Tool looks like an app where you put the Arc and It extract automatic. There is a manual one made by fluffquack where you made the process manually. IS a .bat file Look for It in re6 tools session
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Deleted
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Post by Deleted on Oct 21, 2022 18:17:07 GMT 10
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Post by RhonMBLS on Oct 21, 2022 23:51:29 GMT 10
wiat wait a sec? this is the one i use as of now. by the time i did post this...
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Post by RhonMBLS on Oct 26, 2022 0:43:52 GMT 10
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Deleted
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Post by Deleted on Dec 22, 2022 19:30:15 GMT 10
Friend i Just had this issue while editing re5 text tex. When you use the tool to repack dds to tex It get corrupted. So i find a trick to solve this problem. Do you still have interest on that for your Future projects? Remember that this happen frequently.
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Deleted
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Post by Deleted on Dec 22, 2022 19:38:35 GMT 10
In my research i found out that when you extract an arc Where there are that a blue "P" Photoshop logo Two things occurs, when you use the old arctool 0,9 The tool get an error and don't extract right, and the Photoshop Relates an error when you try to open It When you use the New arctool It get this BLUE Photoshop logo And It Works Fine, Photoshop opens It normally but the error occurs when you edit and save It as dds dxt5 interpolared alphas and try to repack back to tex format.
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