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Post by grimrose on Sept 21, 2022 7:41:49 GMT 10
This download features an LMT file, derived from pl00action.lmt, that contains all melee moves from the Mercenaries and the Mercenaries Reunion. The purpose of this LMT file is to make the process of pulling melee moves from numerous action files easier by meshing all melee moves into one LMT. This is experimental! I have not extensively tested this file, so please use at your own risk. Please refer to the "Grim's LMT File Designations" pdf in the folder to see where the animations are stored. Please download it here: www.mediafire.com/file/e88ean6sqv7d6w7/Grim%2527s_LMT_File.zip/fileUPDATE: (11-12-22) Added in Chris' Mercenaries Reunion moves.
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Post by DEERE on Sept 21, 2022 9:48:31 GMT 10
Love this idea! Can't wait to try it
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Post by grimrose on Sept 21, 2022 13:36:25 GMT 10
Love this idea! Can't wait to try it Tysm!!
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My Leon mods are gone :(
Posts: 581
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Post by Cᴏɴᴅ3ᴍɴᴇᴅ24 on Sept 21, 2022 20:29:25 GMT 10
sound like a great idea imma try it out
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Post by grimrose on Sept 21, 2022 23:26:58 GMT 10
sound like a great idea imma try it out Ty ty, lmk if it works properly. I’ve personally had no trouble with it.
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Post by darui on Sept 21, 2022 23:54:02 GMT 10
What number are Chris's Rising Upper and Hammer Elbow?
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Post by grimrose on Sept 22, 2022 6:20:50 GMT 10
What number are Chris's Rising Upper and Hammer Elbow? I will add those two to the file in the future… I didn’t know the mapping so I excluded them. Sorry.
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Post by darui on Sept 22, 2022 14:22:39 GMT 10
oh that's what it was. I was looking for these two too but couldn't find them. Thank you.
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Post by grimrose on Sept 23, 2022 0:43:40 GMT 10
oh that's what it was. I was looking for these two too but couldn't find them. Thank you. Yeha, sorry about that. I'll add them asap... I don't have much time nowadays but I'll try to find the moves.
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Post by darui on Sept 23, 2022 15:06:32 GMT 10
oh that's what it was. I was looking for these two too but couldn't find them. Thank you. Yeha, sorry about that. I'll add them asap... I don't have much time nowadays but I'll try to find the moves. I deeply appreciate your hard work.
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Post by grimrose on Sept 24, 2022 6:36:52 GMT 10
Yeha, sorry about that. I'll add them asap... I don't have much time nowadays but I'll try to find the moves. I deeply appreciate your hard work. Thank you. It means a lot to have your input, as well.
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Post by darui on Sept 24, 2022 18:57:41 GMT 10
It's a rudimentary problem. After changing the animation, the attack does not hit well.
I have to edit the .hit , right?
I'm having trouble giving Sheva melee to Wesker.
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Post by grimrose on Oct 8, 2022 4:41:23 GMT 10
It's a rudimentary problem. After changing the animation, the attack does not hit well. I have to edit the .hit , right? I'm having trouble giving Sheva melee to Wesker. I am so sorry, I didn't see this. Yes, you must edit the HIT files. Do you know how to? If not, I could help.
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Post by darui on Oct 9, 2022 1:55:35 GMT 10
It's a rudimentary problem. After changing the animation, the attack does not hit well. I have to edit the .hit , right? I'm having trouble giving Sheva melee to Wesker. I am so sorry, I didn't see this. Yes, you must edit the HIT files. Do you know how to? If not, I could help. Thank you for your reply. The LMT file you provided is working fine. However, when I melee grab, I need to edit Majini's reaction, and I'd like to know more about that.
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Post by grimrose on Oct 9, 2022 7:40:48 GMT 10
I am so sorry, I didn't see this. Yes, you must edit the HIT files. Do you know how to? If not, I could help. Thank you for your reply. The LMT file you provided is working fine. However, when I melee grab, I need to edit Majini's reaction, and I'd like to know more about that. Hi! As far as I’m aware, whenever you do an animation that has a special reaction associated with it, the game references an animation from YOUR action.lmt file. This is true for moves like suplex, skull crusher, first aid, etc. The animation it references is designated to a specific number in your action.lmt file, meaning that you need to add the reaction animation to your action.lmt in the proper place. These numbers are different for each move, I believe, and they can be found in wilsonso’s “animation list” folder in his RE5 LMT tool download.
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