Random Modder
Posts: 1,511
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Post by Snipz on Aug 8, 2014 8:22:38 GMT 10
Presenting a combination mod trailer !
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"Hey, I'm not going anywhere. I'm the only cop left alive in this building!"
Posts: 457
Original Join Date: Nov 4, 2011
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Post by Scout on Aug 22, 2014 13:04:55 GMT 10
Man I sound like an entitled fuck, but can we fix those yaoi hands? (With all due respect lol sorry.)
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Aug 22, 2014 13:23:03 GMT 10
Man I sound like an entitled fuck, but can we fix those yaoi hands? (With all due respect lol sorry.) xDDDD yaoi hands lolol i f*cked my video card and i can't work on anything for now D: you'll have to wait or i'll ask for some help to my friends
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"Hey, I'm not going anywhere. I'm the only cop left alive in this building!"
Posts: 457
Original Join Date: Nov 4, 2011
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Post by Scout on Aug 22, 2014 16:04:14 GMT 10
Sorry if I sounded like a jerk! I really appreciate the reply though! I was thinking maybe wesker star's hands. I haven't been to the re5 scene so I don't know if it's possible. (I reinstalled re5 for this mod lol.)
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I WON'T DO ANY REQUESTS AT THE MOMENT
Posts: 555
Original Join Date: Feb 22 2012
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Post by ZERO on Aug 23, 2014 5:12:17 GMT 10
This is great felixXCurve
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Post by galendros on Apr 4, 2017 11:54:54 GMT 10
Reupload?
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Post by Mr.Strider on Oct 13, 2018 17:39:31 GMT 10
Plss re-upload this Mr. -IronSoul-. This model swap is amazing i love it btw, i've watched this on YouTube so i'm about to try this out. Thankss <3
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Posts: 76
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Post by guxtav0130 on Nov 17, 2020 8:14:43 GMT 10
I love it, it's one of my favorite mods, it would be wonderful if they made a better quality version of this.
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Post by xauliD on Mar 25, 2021 23:22:29 GMT 10
Hi forum! this's my new mod for chris, he's currently replacing chris BSAA, but i will swap him to chris stars as soon as possible, so you can use leon re4 and leon rpd together n_n specially thanks to Aman for his script and Satyr for he's textures, they're so HD i can't even imagine how he did them o.o anyway, here's he: as always he have some rigging issues, but not the big thing, also the script seems to ahve a small bug when you export the new meshes, some triangles get lost xd also in my claire mod she's face seems to be with some triangles missing, other small bug it's the alpha on he's hair... but oh well, here's the download for lioooon! xD Leon R.P.D. LINK OFFLINE.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Mar 26, 2021 2:32:30 GMT 10
oh, for the people still looking for this mod, i can reupload another version i did a few years ago, no more huge hands and i fixed the alpha issues. The only bad part is that i didn't used satyr's amazingly HQ textures, let me see if i still have the link, sorry for bumping this old thread, but i think i can add new content, so, technically im not breaking the rules? theehee
Sorry admins!
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Mar 26, 2021 10:07:41 GMT 10
oh, for the people still looking for this mod, i can reupload another version i did a few years ago, no more huge hands and i fixed the alpha issues. The only bad part is that i didn't used satyr's amazingly HQ textures, let me see if i still have the link, sorry for bumping this old thread, but i think i can add new content, so, technically im not breaking the rules? theehee Sorry admins! It would be great if you can someday finish the RE6 ports that's you once started, especially for Leon. It's a shame that we still don't have a good import mods for him. I mean, those mods that you can found on the forum made in the early years of RE5 modding where is no facial animation,Chris's original hands and etc. PS/ If we're talking about your old works which I was lucky to see, but didn't get a release, I wouldn't mind to have RE6 Ada face in RE2make dress
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 4, 2021 10:27:23 GMT 10
oh, for the people still looking for this mod, i can reupload another version i did a few years ago, no more huge hands and i fixed the alpha issues. The only bad part is that i didn't used satyr's amazingly HQ textures, let me see if i still have the link, sorry for bumping this old thread, but i think i can add new content, so, technically im not breaking the rules? theehee Sorry admins! It would be great if you can someday finish the RE6 ports that's you once started, especially for Leon. It's a shame that we still don't have a good import mods for him. I mean, those mods that you can found on the forum made in the early years of RE5 modding where is no facial animation,Chris's original hands and etc. PS/ If we're talking about your old works which I was lucky to see, but didn't get a release, I wouldn't mind to have RE6 Ada face in RE2make dress hello! sorry for not being so active lately, i have lots of stuff going on in my personal life, so, there's not much time for modding left that ada that you mention was a wip i did a few months ago, i still have an updated version, i think i can look into it and make some fixes for release, im just so happy to see that her legs don't clip through her dress. here are some pics: again, maybe im just being picky and she's ready for release, but she can still being improved. by the way, she was rigged 100% using the envelopes way, as result, the dress and skin doesn't clip at all, since it all moves along each bodypart from that zone. Also, i added the CMM texture for her dress, so her stuff shines a lot in dynamic lighting, full facial as always and all the original accesories, didn't erased anything,l even her gun under the shoulder is there hahaha. also, i edited my tools, so i can use symmetry on my mods, that way i only need to rig the stuff once per side and it can be copied to the other one without issues, reducing dramatically the time needed in the rigging. Sorry for the LQ pictures, im still not happy with my setup and max keeps crashing while i work. It was really hard for me to rip her dress, it crashed 6 times while loading the body from RE2R. hope you like her! should be ready in a few days/weeks if i find some free time to work on mods. (maybe i can try to add her glasses and her trenchcoat outfit :x since now that i can use symmetry, i don't need a lot of time to rig the body, and her face is already saved for future mods)
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 9, 2021 0:35:38 GMT 10
hello! sorry for not being so active lately, i have lots of stuff going on in my personal life, so, there's not much time for modding left Hey, don't be sorry, i really get it and it's ok! Maybe someday... hope you like her! should be ready in a few days/weeks if i find some free time to work on mods. She looks pretty damn good for me. To be honest I never doubt about the high quality of your work and mods.
As for her holstered weapon, perhaps I would prefer to leave her holster empty so as not to overload her with unnecessary things that don't make much sense. I mean, certain things are important within the plot or a certain game, but not for the Mercenaries. It is for this reason that some of RE6 characters don't need their flashlight on their head or Claire's prison bracelet on TerraSave outfit when importing into other games, because they are not used in any way, and their presence seems a little superfluous in terms of gameplay and appearance. But it's not a big deal, just cosmetic little things, so I'll be fine if you decide to keep it there.
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Posts: 548
Original Join Date: Oct 28, 2009
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Post by Syndeh on Apr 9, 2021 8:39:22 GMT 10
Hey, don't be sorry, i really get it and it's ok! Maybe someday... She looks pretty damn good for me. To be honest I never doubt about the high quality of your work and mods.
As for her holstered weapon, perhaps I would prefer to leave her holster empty so as not to overload her with unnecessary things that don't make much sense. I mean, certain things are important within the plot or a certain game, but not for the Mercenaries. It is for this reason that some of RE6 characters don't need their flashlight on their head or Claire's prison bracelet on TerraSave outfit when importing into other games, because they are not used in any way, and their presence seems a little superfluous in terms of gameplay and appearance. But it's not a big deal, just cosmetic little things, so I'll be fine if you decide to keep it there.
would be a nice, still unnecessary, detail if we could make the gun appear and disappear depending on if the character equipes a handgun or not. Just like for Chris, Sheva oder Wesker. Wesker Midnight would even have the perfect pistol draw animation. funny enough, recently i found a bug in a mod i made. Back then i trimmed the Wesker Midnight moddel so that only his glasses were lefte and then Model merged it with Chris Heavy Metal. I think he looks cool with it. In story mode i noticed now, every time i equip a handgun, the glasses disapear, and when i put it away they are back on. I never noticed that because in Reunion he never uses a handgun. But i don't know how that all really works.
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 9, 2021 10:28:20 GMT 10
would be a nice, still unnecessary, detail if we could make the gun appear and disappear depending on if the character equipes a handgun or not. Just like for Chris, Sheva oder Wesker. Wesker Midnight would even have the perfect pistol draw animation. funny enough, recently i found a bug in a mod i made. Back then i trimmed the Wesker Midnight moddel so that only his glasses were lefte and then Model merged it with Chris Heavy Metal. I think he looks cool with it. In story mode i noticed now, every time i equip a handgun, the glasses disapear, and when i put it away they are back on. I never noticed that because in Reunion he never uses a handgun. But i don't know how that all really works. Yeah, I also thought about this first, something similar when Barry uses his magnum or Jill's gun is disappears from the holster when she use him, but I've never worked with these things, so I have no idea how it's works. This is why I suggest leaving the holster empty if we are talking about simple things, you will have a feeling that this is correct and logical when you use a character with any handgun.
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