[Mod Release] Ghost Ship: Nightmare v0.30 w/ Stage 18,19,20
Oct 5, 2021 16:25:33 GMT 10
ReiKaz, Psicopata7, and 7 more like this
Post by hunter_y on Oct 5, 2021 16:25:33 GMT 10
Ghost Ship: Nightmare comes with a Ghost Ship stage more challenging than Ghost Ship : Chaos(GSC) or Ghost Ship vanilla. The mod also contains other enhanced abyss stages. The goal was to create a ghost ship stage and abyss stages that are challenging but possible to complete either solo or with a partner. The initial build of this mod was based on Commander Fox's GSC mod but subsequently more extensive changes were made across the board. Current version is v0.30 beta.
The following stages are included in this mod:
Difficulty: 5/5 very difficult
This mod targets two types of players
Ghost Ship Demo Playthrough of v0.30
Ghost Ship Demo Playthrough of v0.29
Ghost Ship Demo playthrough of v0.25
Ghost Ship Demo Playthrough (of previous play version)
Stage 20 Demo Playthrough
Stage 19 Demo Playthrough
Stage 18 Demo Playthrough
Download Links(Current Version)
1. Bat Script Version (download)
To install this version, unzip and drop the files to your game directory that contains the rerev.exe(example path C:\Program Files (x86)\Steam\steamapps\common\RESIDENT EVIL REVELATIONS). By default GSN is off, run GSN_ON.bat to enable GSN or GSN_OFF.bat to disable GSN
2. Fuffy Manager Compatible Version(download)
Highlighted Changes in v0.30
Highlighted Changes in v0.29
Highlighted Changes in v0.28
Highlighted Changes in v0.26
Highlighted Changes in v0.25
Features in All Stages
1. General Enhancements of Enemy Types and Level
5. Named Weapon with 25% Speed Boost and -60% Recoil
6. Significantly increase firepower of Handgun, Rifle, SMG
7. Increase fire rate for Pale Rider & Grim Reaper
8. Increase ammo carry cap for handgun(476), rifle(196), magnum(112), shotgun(224), all grenades(21) & herbs(21)
Features in Ghost Ship
1. General Enhancements of Enemy Types and Level
Features in Stage 20 Mad Banquet & Stage 19 Terragrigia 2
1. General Enhancements of Enemy Types and Level
Features in Stage 18 Emergency Passageway
1.New Game Play Style Escape Mode
Credits
Known Issues
- 0.27/0.28/0.29 Game crashes in some languages. Fixed in v0.29 patch and incoming v0.30
- 0.27/0.28 Side deck crashes randomly near second stall box with draghignazzo. Fixed in v0.29
- 0.27 Stage 18 has genocide bug. Fixed in v 0.28
- 0.25 GoalEmblem show up when only one of the Ghost Norman is killed. Fixed in v 0.26
- 0.23 beta Duo Play could crash if players are not entering Emergency Passageway together. Fixed in v0.25
- 0.23 beta Rachel sometimes gets stuck in some area(e.g. Rachel after 1st room). Fixed in v0.25
Enjoy & have fun.
=================================================================
Per requests from folks, selected older versions are made available
Archive
The following stages are included in this mod:
- Stage 18 Emergency Passageway
- Stage 19 Terragrigia 2
- Stage 20 Mad Banquet
- Ghost Ship Bonus Stage
Difficulty: 5/5 very difficult
This mod targets two types of players
- Skilled players looking for more challenges
- Players looking for better loots and not scared of taking on some challenges
Ghost Ship Demo Playthrough of v0.30
- Resident Evil Revelations Ghost Ship Nightmare v0.30B Trinity Bonus by Harry
- GSN SOLO WALKTHROUGH fun commentary walkthrough by NuKe amX
- Resident Evil Revelations Ghost Ship Nightmare mod v0.30 Release - Quick Run w/ Handgun & Rifle
- Resident Evil Revelations Ghost Ship Nightmare Mod v0.30 RC1 Side Deck Run w/ Asuka
Ghost Ship Demo Playthrough of v0.29
Ghost Ship Demo playthrough of v0.25
- Resident Evil Revelations Ghost Ship Nightmare Mod 0.25 Quick Run
- Resident Evil Revelations Ghost Ship Nightmare v0.25 Quick run w/ Mythic
Ghost Ship Demo Playthrough (of previous play version)
- GSN v0.23 beta Almost Trinity Solo run by Evina96
- GSN v0.23 beta Solo run by Diamond Girls
- GSN v0.23 beta Solo run by Yours Truly
- Resident Evil Revelations Ghost Ship Nightmare Mod v0.22 Duo with Diamond
Stage 20 Demo Playthrough
Stage 19 Demo Playthrough
Stage 18 Demo Playthrough
Download Links(Current Version)
1. Bat Script Version (download)
To install this version, unzip and drop the files to your game directory that contains the rerev.exe(example path C:\Program Files (x86)\Steam\steamapps\common\RESIDENT EVIL REVELATIONS). By default GSN is off, run GSN_ON.bat to enable GSN or GSN_OFF.bat to disable GSN
2. Fuffy Manager Compatible Version(download)
Highlighted Changes in v0.30
- 554(556 in duo) enemy configurations
- Dramatically increase handgun & rifle power
- Plenty of ammo drop and recovery, full burst on high CAP weapon is feasible (hello rev2 players)
- Named Weapon with 25% Speed Boost and -60% Recoil
- Increase fire rate for Pale Rider & Grim Reaper
- Increase ammo carry cap for handgun(476), rifle(196), magnum(112), shotgun(224), all grenades(21) & herbs(21)
- Add message indicator in Ghost Ship when all enemies in an area is cleared
Highlighted Changes in v0.29
- Minor update to Stage 18 side deck arrangements
- Fix crash issue in second stall
Highlighted Changes in v0.28
- Added Stage 19 Terragrigia 2 with Gluttony 1-4, Autoloader 1-4, Damage 6 as random drop
- Added Stage 18 Emergency Passageway with Gluttony 1-4, Autoloader 1-4, Damage 6 as random drop
- Fixed genocide issues in v0.27
Highlighted Changes in v0.26
- Added all legendary parts as random drops in Ghost Ship, including Gluttony 5, Burst 2/3, Cornucopia 1-5, Medal of Courage, Grenade Launcher
- Killing both Ghost Norman will drop Gluttony 5 Part
- Fix bug where Goal shows up when one of the Ghost Normans is killed
- Added Stage 20 Mad Banquet with Gluttony 1-4, Autoloader 1-4, Damage 6 as random drop
- Parts Drop Demo
Highlighted Changes in v0.25
- Tougher final Boss Fight w/ 2 Normans & 2 Ghost Normans
- New Enemy Arrangements in Hall
- Improved lab enemy arrangements
- Weapon & parts drop will be placed in scene. This allows drops to exceed the 10 items limit set by game.
Features in All Stages
1. General Enhancements of Enemy Types and Level
- Significantly more challenging arrangements
- Reduce -1 slot penalty probability
- Eliminate -2 slot penalty probability
- Increased +1, +2 slots probabilities
- Remove drops of SHORT RANGE, LONG RANGE, EASY GRIP, and SPEED LOAD tags
- Increased drop rates for others tags
- Double drop rate for named tags
3. Parts Changes
- Burst 2 is changed to Burst 5
- Enhance Critical Parts
- Grenade Launcher is usable in all weapons
- Cornucopia 1-2 drops 12 ammos, Cornucopia 3-5 drops 21 ammos
- Reduce bottomless generate time by half
- Reduce charge time for Charge Shot 1 - 4
5. Named Weapon with 25% Speed Boost and -60% Recoil
6. Significantly increase firepower of Handgun, Rifle, SMG
7. Increase fire rate for Pale Rider & Grim Reaper
8. Increase ammo carry cap for handgun(476), rifle(196), magnum(112), shotgun(224), all grenades(21) & herbs(21)
Features in Ghost Ship
1. General Enhancements of Enemy Types and Level
- Increased number of enemies counts: 553 for SOLO LV49, 554 for SOLO LV50, 555 for DUO LV49, 556 for DUO LV50
- Increase weapon cases(29) and illegal parts(16) drops. Drops are near harder to kill enemies and puffer fish.
- Min lv enemy is LV50 and average ~LV 64
- Advanced enemies/boss enemies throughout
- Challenging death traps with enemy placement arrangement
- Buffed boss fights at deck with 2 Normans and 2 Ghost Normans
- Added enemies in Great Hall
2. Part Drop Rate Changes
- Double autoloader, gluttony 1 to 4, damage6 drop rates
- Added drop of cornucopia, medal of courage, grenade launcher, burst 2/3, and gluttony 5(as random drop)
- Gluttony 5 drop as customized part after both GN are killed
3. Add message indicator in Ghost Ship when all enemies in an area is cleared
1. General Enhancements of Enemy Types and Level
- Ghost Norman & Norman bosses
- Added more advanced enemies
2. Drop Rate Changes
- Added drop of gluttony 1 to 4, damage6, damage 5 as random drops
- Stage drops lv47 to lv50 weapons
Features in Stage 18 Emergency Passageway
1.New Game Play Style Escape Mode
- Guarded lv 80 Scagdead/Rachel are almost unkillable
- Survive & find keys & destroy obstacle to advance to next area
2. General Enhancements of Enemy Types and Level
- Ghost Norman & Norman bosses
- Added more advanced enemies
- Added drop of gluttony 1 to 4, damage6, damage 5 as random drops
- Stage drops lv47 to lv50 weapons
- Diamond Girls - Ideas, Suggestions, Testing, and cracking jokes about GN
- Yuna5422 - Suggestions, Testing, and Artworks
- AsukaKazama - Testing v0.30
- Mythic - Testing v0.25 beta
- Commander Fox - for providing the GSC Mod and various articles online
- FluffyQuack - ARCtool
Known Issues
Enjoy & have fun.
=================================================================
Per requests from folks, selected older versions are made available
Archive
- v0.29 445 enemy configuration with limited ammo drops, bat script version(download 0.29), Fuffy Manager compatible version(download 0.29)
- v0.23 first public release w/ single GN at deck, bat script version(download 0.23), Fuffy Manager compatible version(download 0.23)