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Post by houdini on May 17, 2021 4:21:28 GMT 10
This falls into the "how to change the items that spawn after killing an enemy" category. Im trying to make the RPG enemies drop a rocket launcher upon death. And what I am trying to do is replace their random drops with preset or static drops and replace those drops with the single shot rocket launcher. The question and problems I have: What are the IDs for the Island enemies? Are they called soldiers in this tool ? residentevilmodding.boards.net/thread/8337/editing-tutorial-enemy-tool-downloadHow do I know what is the equipment/weapon ID of the "rocket launcher"? The only hints I have is that a few zealots and those Island soldiers wield it. Does this mean I would have to unpack the game(the files ,etc) manually look for rocket enemies and replace their drops with the launcher?(which appears to be 35 in the itemID code). Sounds quite brutal doing it manually going through thousands of lines of code, but probably if one could find the ID of the launcher that is wielded by NPCs then you could probably do this much quicker.
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