hello am new into modding but am a 3d artist so i know how game character works i want to make clothes faces and i have question why when i replace the head with another one will have broken texture but when i use mourgh in 3d max the textures is correct i download mod (Becca Woolett - RE0 Rebecca Chambers Concept Art) and i want to replace just the head so since i have "pl2001.mesh.1902042334" already works fine i replace only mesh and textures files i didn't replace "pl2001.mdf2.13" file but yet again the textures is broken when i replace "pl2001.mdf2.13" file it's works fine
so i know that "mdf2" file is the issue and every mesh should have own mdf2 file so what i should done edit this file so my mesh can works fine each time so i don't need to use "wrap3d and mourgh" every time thanks
Last Edit: Nov 26, 2020 23:18:18 GMT 10 by polygone
Probably too late but I just ran into a similar issue when I mix 2 mods. Might as well put it here. Not sure if you are having the same issue but mine is about one of the mod have Prefabs files that point to non exist face file when I merge it with other face mods.
So what I did is just delete the Prefab folder to force it not use it's own face textures. Hope it helps you as well!
Taint3d: I'm tired as well, haven't slept in two day's unfortunately.
Jun 2, 2021 22:49:32 GMT 10
glisp: fluffyquack might as well just stop adding trainers to his mod manager. He refuses to update them to work with the latest version of the games. There's no point in having them.
Jun 9, 2021 13:20:42 GMT 10
Jun 10, 2021 23:10:16 GMT 10