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Posts: 288
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Post by kTeo on Oct 7, 2020 4:18:07 GMT 10
This is made using HEX EDITOR on your game.exe
If you're modding version 1.1.0, you need to use the decompressed executable that i shared at my 'Ammo Stacking' thread.
screenshots taken at UHD version*
57 00 C8 00 01 00
57 00 is Spinel ID
C8 00 is the price (value at int16). it would be 200, but the game multiplies by 10 and it goes to 2.000
some items are determined by their SELL price. if you insert anything at the BUY menu, they'll be
2x their SELL value. i don't know exactly if this only applies to treasures, so you need to take a look for yourself.
another example for ATTACHE CASE M:
7D 00 60 09 01 00
7D 00 is the Attache case M ID
60 09 is its price (value at int16). 960 in hex = 2.400
*NOTE: weapons have less than their actual value amount because their initial ammo counts towards their price.*
Offsets found by RE-Play games.
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Code Creator for PS2 and Mods for Resident Evil 4 PS2.
Posts: 21
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Post by LeonEx on Oct 7, 2020 10:51:51 GMT 10
Thanks Bro !!!
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