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Post by godofknife on Jul 21, 2020 13:08:12 GMT 10
Hello all RE modders, I have been trying to add new enemies in Resident Evil 4. I just need to ask some questions.
Using Bioedit tool, it's very difficult to determine coordinate. Simply using raz0r's trainer does not help at all. I input -5678 for Y coordinate and the bioedit turned it into 266. However, using HxD is easy to give coordinates following the wizard's video tutorial basic modding but very hard to add enemy's HP and others as it is using Hex number for all columns.
1. If I do want to use Bioedit tool, any easier way to get coordinates?
2. Also, I have already extracted LFS using LFS extractor tool. Once I have done with emsleon00.esl, how do I turn it back into lfs? Just rename the extension?
I tried to spawn regenerador in the very first area. The Hex code in Bioedit is as the following:
01 36 01 1F 128 00 00 00 10000 -115.26 220.2400 -25.8500 0.0000 42.5513 0.0000 00 01 (in Row number 254)
I just changed 1 row and it crashed as soon as I select costume.
3. Am I doing something wrong? Also, is it possible to add another row number 255?
Thank you very much to all modders who share their knowledge.
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Post by scoovyhd on Jul 22, 2020 8:34:47 GMT 10
id recommend using the ELS Editor tool from here if you dont have the son of persia toolkit here in that toolkit are all the tutorials you need there is also a full on enemie list and i recommend using the raz0r companion trainer fixes alot of stuff and allows you too see the cords of leon in game by pressing F8 (Please note that the Y and Z cords are switched in the trainer companion) About the repacking LFS as far as i know there is no way too repack it so what you can do is just remove the LFS file you want too replace and just move your modded one in the folder i have my own Companion version if you need it here password is "modding" just replace the bin32 of the modding tools with the original bin32 and the FILES folder just place that in the same path where bin32 and bio4 is (remember that my version doesnt need too delete the LFS files you can just put the modded file with the LFS one in the game should read the non LFS one with the companion
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Post by godofknife on Jul 29, 2020 19:32:58 GMT 10
id recommend using the ELS Editor tool from here if you dont have the son of persia toolkit here in that toolkit are all the tutorials you need there is also a full on enemie list and i recommend using the raz0r companion trainer fixes alot of stuff and allows you too see the cords of leon in game by pressing F8 (Please note that the Y and Z cords are switched in the trainer companion) About the repacking LFS as far as i know there is no way too repack it so what you can do is just remove the LFS file you want too replace and just move your modded one in the folder i have my own Companion version if you need it here just replace the bin32 of the modding tools with the original bin32 and the FILES folder just place that in the same path where bin32 and bio4 is (remember that my version doesnt need too delete the LFS files you can just put the modded file with the LFS one in the game should read the non LFS one with the companion Thank you very much indeed for your help, friend. Though you forgot to inform me the password of the RAR. Hahaha
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Jul 29, 2020 20:19:37 GMT 10
Thank you very much indeed for your help, friend. Though you forgot to inform me the password of the RAR. HahahaP Password should be Japan or japan As far as using the coordinates from Raz0r's trainer (or DLL), remember that all Y values are inverted (so example 345 is -345) If you are using the ESL tool by Crzosk you really should read my tutorial first. Happy Modding!
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