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Post by Riot1986 on May 1, 2020 10:21:45 GMT 10
Have been trying to create an ATOS map for hours now.
I just can't get the edited map into the original file structure. The procedure I use for ALBMS & NRMR maps does not work for the ATOS maps.
Strangely enough, the ATOS I created are exactly twice the size of the original ATOS. (1366 KB vs. 683 KB) - However, the image size and resolution are the same - I save the DDS as usual - as Intel DDS (Color + Alpha, BC7 8bpp fast, Auto Generate MipMaps) - I have standardized the file headers with a HexEditor
I don't get it!
To all of you pro modders, have mercy on a noob and please help me.
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Post by Riot1986 on May 18, 2020 21:57:31 GMT 10
With a few days apart, I have now dealt with the ATOS files again and also read the tutorial threads of RE2R again. (I must have been blind the last time.)
I found out that the ATOS files have to be saved with different settings, as you can see here:
I cannot guarantee this 100 percent yet, but the file size now matches the original files and the channels also seem to be correct.
Can someone confirm that this is the right way to save the ATOS files in DDS format? Thanks in advance for the help.
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