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Post by Red Zealot on Apr 23, 2020 5:41:47 GMT 10
Its possible to swap the re4 2007 low poly enemies models with the high poly version of UHD??
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on May 13, 2020 6:25:30 GMT 10
Its possible to swap the re4 2007 low poly enemies models with the high poly version of UHD?? Are you talking about putting RE4 UHD models into 2007 version or vice versa?
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Post by Red Zealot on Jun 8, 2020 18:27:20 GMT 10
Hi,sorry for the late response but im talink about porting the high poly models from UHD to RE4 2007
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Jun 9, 2020 5:33:05 GMT 10
Have you read this ? residentevilmodding.boards.net/thread/2491/re4-2007-model-converter-toolset?page=1If I remember correctly this tutorial shows us how to import a 2007 model into the UHD version, I believe that process for doing in reverse may be discussed in this… If not I do believe the skeleton changer was improved to be backwards compatible. The link for that is www.mediafire.com/file/7t4k1x9lpcgtaed/RE4_UHD_to_2007_Model_Converter_Toolset.rar/fileEssentially you have to convert the skeleton of the UHD Smd model to the PMD of the 2007 version. Then I think it’s simply a matter of rigging the mesh over the converted skeleton, and then applying the textures. You might be able to use rig O-Matic to automatically rig the model, but applying the textures I don’t know about. For information on that final part of applying textures I believe you will have to ask in the other section (2007 Ubisoft section) of the forums
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Post by Red Zealot on Jun 15, 2020 19:03:38 GMT 10
Thank you,i guess now ill have to figure out how to do it using the program.. Foolish me thinking it would have been a ez replace file thing
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