Posts: 109
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Post by theflyingmuffin on Apr 5, 2020 7:04:19 GMT 10
Is anyone here going to port the outfits from the remake?? I'd love to use the new HD STARS outfit in this game, espcially with the HD Julia face mod as well.
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Post by tomathan on Apr 6, 2020 0:52:08 GMT 10
Yes! I'd love to see this aswell.
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Post by linz on Apr 7, 2020 1:55:31 GMT 10
ME TOOOO!!!!
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Apr 7, 2020 3:36:53 GMT 10
That will be interesting but there is a few things that whoever want to port those models need to have in cosideration:
-Remaster HD Hair model cant be moded with current scripts so you will need to use the eyelashes model -Ingame models doesnt have face bones they have face morpher like in the GC/Wii versions -Only cut scene models have face bones lol -Ingame models have pre-posed hands so they need to be pre-posed first you can use the BSAA costumes for that. -Game supports 4K Textures but i think 2K wil work perfect.
A problem i found years ago was that with a model of 70k polygons game crash until i reduce the texture resolution to 1K =/
I never tested remaster with more of 70K polygons RE3 models have like 150 to 180K polygons so maybe reduce the amount of polygons will work.
And Nope iam not going to port any re2/re7/re3 models to this game xD
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Posts: 152
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Post by GabrielGeog on Apr 12, 2020 14:29:28 GMT 10
That will be interesting but there is a few things that whoever want to port those models need to have in cosideration: -Remaster HD Hair model cant be moded with current scripts so you will need to use the eyelashes model -Ingame models doesnt have face bones they have face morpher like in the GC/Wii versions -Only cut scene models have face bones lol -Ingame models have pre-posed hands so they need to be pre-posed first you can use the BSAA costumes for that. -Game supports 4K Textures but i think 2K wil work perfect. A problem i found years ago was that with a model of 70k polygons game crash until i reduce the texture resolution to 1K =/ I never tested remaster with more of 70K polygons RE3 models have like 150 to 180K polygons so maybe reduce the amount of polygons will work. And Nope iam not going to port any re2/re7/re3 models to this game xD If it's possible, the mod could be only the outfits, with Jill's head and hands staying the same?
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