Learning to mod Devil May Cry 5
Posts: 4
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Post by Jin on Apr 19, 2019 1:12:15 GMT 10
I've been trying to replace Dante with Trish but i've come across few issues (3 to be specific) that i don't know how to fix. I have previously swapped Dante for Lady and it worked fine but when i try to do it with Trish i've encountered these problems. 1) When replacing Dante's face with Trish's (head and head_event), when zoomed into Trish's face, it would disappear and the texture would fly into space, it happens in most places except in Gallery. Besides the Gallery, on all other places her head would just explodes when zoomed in. (My files aren't corrupted and neither have i edit it in any way that made it like this, it just happens when u replace Dante's head mesh and mdf with Trish's) Video Example
2) When replacing Dante's hair with Trish's, her hair would just float like a witch, in gallery, cutscenes, main menu, and everywhere EXCEPT in missions where she would have normal hair physics (refer to video example above, u can see that she has normal hair physics in missions). In everywhere else her hair just floats statically. (When swapping on other long hair for Dante and V it happens as well, but when u give Dante Lady/Nero/Vergil's hair it doesn't happen, only occurs with long hairs) ![]()   3) When replacing Dante's body with Trish's, weapons that are supposed to be sheathed on the back are not in the right place but more often under Trish's feet. (Have no idea what's causing this)    These are the issues i have when trying to model swap Trish, any help would be appreciated, thank you!
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Posts: 8
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Post by drpenguin51 on May 1, 2019 16:16:11 GMT 10
are you just doing direct swaps of the model or are you going into 3dsmax and porting them that way?
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Learning to mod Devil May Cry 5
Posts: 4
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Post by Jin on May 2, 2019 3:52:46 GMT 10
direct
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