Posts: 44
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Post by valentin on Apr 15, 2019 10:33:09 GMT 10
blake : you have not read a single word I wrote and cleverly maneuvered around the fact that a joke does not take away the validity of maverick's MOD and emphasized your made up objection with the word "mocking", the common tendency is that people dont actually read what is being addressed to them and just rattle around in their own echo chamber. You dont have a basis for your comment other than the fact that it personally offends you for no valid reason. There is also a general hypocrisy running around society nowadays that people are not allowed to express an opinion that is contrary to personal belief and that when doing so they are out line and should be stifled, by your right of freedom of speech someone else's right to exercise it offends you and he should be silenced. BUT FAR WORST THAN THIS! Here you are (in the plural sense of the term) "men" and men of violence at that. Men that love the idea of guns, gore, death, violence and kicking ass and taking charge in the face of adversity, you fancy yourselves as alphas but yet you are offended by the word "hopeless"?... AM I GETTING THIS RIGHT? THIS IS YOUR CAUSE FOR CONCERN? IT'S EMBARRASSING!! YOU HAD NO-ONE'S BACK! You just could not resist to jump in here and virtue signal, begging everyone reading this to tell you you are right. I am embarrassed that I took the time to write this and stoop to the lowest common denominator by getting into a verbal spat with weak hypocritical cucks. Behold the man of the millennium!... a soft shelled sad eyed little boy fancying himself an alpha, but dont let that fool you in reality he is sensitive and perpetually offended. He has to jump in random conversations online and express how offended he is and then people join in to console him to compound this lunacy. LMFAO I am going to bow out of this conversation now and let everyone interpret this how they see fit. What a huge forfeiture it is of one's time and energy to get involved in this community of online commenters.
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Post by MaVeRicK on Apr 15, 2019 10:48:30 GMT 10
valentin There is absolutely no need for this. I would ask that you please delete your comment and for everyone to drop this argument.
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Post by blake on Apr 16, 2019 3:38:13 GMT 10
valentin There is absolutely no need for this. I would ask that you please delete your comment and for everyone to drop this argument. lol that's what I was afraid of responding to him because it would cause a massive argument. I will take the advice and just move on.
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Post by MaVeRicK on Apr 16, 2019 3:53:48 GMT 10
valentin There is absolutely no need for this. I would ask that you please delete your comment and for everyone to drop this argument. lol that's what I was afraid of responding to him because it would cause a massive argument. I will take the advice and just move on. Thanks, I appreciate it.
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Posts: 97
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Post by JillSammich on Apr 16, 2019 8:14:30 GMT 10
Hey! thank you for this..these puzzles were tedious! now just waiting for someone to make a "more zombies" mod
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Post by MaVeRicK on Apr 26, 2019 5:39:08 GMT 10
- Updated files to work with latest game patch [April 24th 2019] !Very important Note!- After a new game patch you have to uninstall all mods and click re-read game archives in mod manager. Otherwise many mods will be broken...
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Post by Effect on Apr 29, 2019 9:26:39 GMT 10
- Updated files to work with latest game patch [April 24th 2019] !Very important Note!- After a new game patch you have to uninstall all mods and click re-read game archives in mod manager. Otherwise many mods will be broken... Thanks for the update!
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Post by Effect on Apr 29, 2019 11:44:45 GMT 10
I've commented before testing, so... Result: I do not understand, the game is fully updated and verified, and I've also used the 'Re-read game archives' option of Fluffy Manager 5000, but it just does not work. All the other mods I have, yes, they work. Am I missing something? Sorry if english is weird, it's not my native language
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Post by MaVeRicK on Apr 29, 2019 16:03:09 GMT 10
I've commented before testing, so... Result: I do not understand, the game is fully updated and verified, and I've also used the 'Re-read game archives' option of Fluffy Manager 5000, but it just does not work. All the other mods I have, yes, they work. Am I missing something? Sorry if english is weird, it's not my native language Just to make sure, did you uninstall all your mods before using 'Re-read game archives' option?
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Post by Effect on Apr 30, 2019 10:35:23 GMT 10
I've commented before testing, so... Result: I do not understand, the game is fully updated and verified, and I've also used the 'Re-read game archives' option of Fluffy Manager 5000, but it just does not work. All the other mods I have, yes, they work. Am I missing something? Sorry if english is weird, it's not my native language Just to make sure, did you uninstall all your mods before using 'Re-read game archives' option? Yeah yeah 😕 And before installing any mod, I checked the integrity of the game files (Steam). Everything new, I installed some mods and these worked well, but this your delight, not T-T
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Post by MaVeRicK on Apr 30, 2019 12:33:57 GMT 10
Just to make sure, did you uninstall all your mods before using 'Re-read game archives' option? Yeah yeah 😕 And before installing any mod, I checked the integrity of the game files (Steam). Everything new, I installed some mods and these worked well, but this your delight, not T-T How does it not work? Do you get infinite loading screen or the safe is simply not replaced when you find.
If the item isn't replaced, start a new game for the mod to work.
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Post by Effect on Apr 30, 2019 17:25:43 GMT 10
Yeah yeah 😕 And before installing any mod, I checked the integrity of the game files (Steam). Everything new, I installed some mods and these worked well, but this your delight, not T-T How does it not work? Do you get infinite loading screen or the safe is simply not replaced when you find.
If the item isn't replaced, start a new game for the mod to work.
The safe is not replaced. BUT, start a new game worked \o/ I was actually using a save near the item location to facilitate. Apparently, starting a new game really made it possible to schedule the replacement; I suppose that in a campaign already started with an item in a certain condition it [the item] could not change, at least not with the method you used. Something like that? Anyway, thanks a lot for the mod and the attention. Sorry for the inconvenience 😅
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Post by biohazard2 on May 3, 2019 0:31:09 GMT 10
This mod is good as it is. Really good. But is possble keep the safe (not replace it ) but be able to press any random buttons to open it?
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Post by colonelfaulkner on May 3, 2019 1:23:59 GMT 10
Not possible, cos the combination is randomized every time you play. And we can't dive (or at least not too deep) into the source code afaik.
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Post by biohazard2 on May 3, 2019 1:32:12 GMT 10
Isn't possible to press only one button to open it, because of the randomized combination? What a shame, it could have been interesting.
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