Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 10, 2019 2:05:46 GMT 10
hey guys! Good day! im working on sherry from re6, i discovered a good way to inject more alpha layers into this game, unfortunately sherry's Edonia outfit has a very complex system that can't be copied at a 100% in the MT Framework V1, since her outfit is based in the multi interpolation system that re5 doesn't support. i tried my best to re-create this adding more than 150 layers of alpha, but it still have issues, but even tough with those errors, i can finally release my mods with a really high amount of alpha details, thank god sherry is the only one that use this multi-layers system, other characters are based in the tradicional single layer system anyway, here's a very early version of sherry's Edonia outfit, special thanks to NightFurious for the HQ Textures, they really smoothed her out, i haven't replaced all her textures yet, but eventually, as with my re6 Chris, i'll get there [Update 4/22/2019] Sherry EdoniaDownload Sherry Edonia over Jill HQ Textures + Multi ReplacementSherry MonitorDownload [Monitor + Multi Replacement]Sherry Asia[Download Sherry Asia + Multi Replacement]Sherry SchoolGirl [Blue]Download Sherry SchoolGirl (Blue) over Jill + Multi ReplacementSherry SchoolGirl [Red]Download Sherry SchoolGirl (Red) over Jill + Multi Replacementsmall note: Every Sherry can work along the others, they don't have any compatibility bug if they are loaded inside the same match.Credits: Aman Sectus NightFurious PredatorCZ Noesis autor [Felix Out]
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Posts: 72
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Post by sukhoi30 on Apr 10, 2019 2:17:02 GMT 10
nice work -IronSoul-. I WIll wait esp for her monitor and asia outfit
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Apr 10, 2019 3:22:33 GMT 10
She have 161 meshes on her whole body
Oh god, that's so much XD. Awesome work! She again have a common canvas with all the textures? Is it possible to keep each texture separate, as it was will be before? Just it is much easier to editing and control the resolution of textures for each element, unlike when they are combined. I mean that if you want to change something, then you will have to constantly take into account the rest of the textures, which is inconvenient.
And I think it's worth removing her flashlight on the ear. It does not make much sense in this game as an element of equipment.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 10, 2019 3:33:57 GMT 10
Thanks! And indeed it's a lot, my nurse rebecca had only about 20 meshes lol and it was my most complex mod up to date hahaha, about the mixing stuff this one had enough materials to allow me to keep everything separated, so you can edit all the textures separately, i noticed how difficult it was converting each time that huge 4k texture every time you wanted to edit something, now you can freely edit each texture by itself without converting all the other textures at once. About her earlight, it's separated from the head, so i can remove it easily, i'll do it in the next update
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Post by bleedredstars on Apr 10, 2019 6:31:15 GMT 10
Dude I'm so psyched for the ex costumes and the bikini Sherry! Great work as usual.
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Post by noonbob on Apr 11, 2019 1:08:09 GMT 10
Dude I'm so psyched for the ex costumes and the bikini Sherry! Great work as usual. Me Too
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 11, 2019 9:20:19 GMT 10
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We're Partners to the end.
Posts: 1,023
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Post by Pvimto on Apr 11, 2019 10:36:43 GMT 10
im loving all these ports of Charcters over to re5 and vice versa to 6
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on Apr 11, 2019 11:30:29 GMT 10
amazing work mate she looks lovely x3
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Posts: 364
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Post by Psicopata7 on Apr 12, 2019 16:30:13 GMT 10
Nice! im in love with your work, you really put all your love and interest in your mods and that´s what i like, your special details and cool dedication
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Post by pudin on Apr 13, 2019 5:57:06 GMT 10
ironSoul you could make an ada mod resident evil 4 short dress?
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 14, 2019 9:49:35 GMT 10
ironSoul you could make an ada mod resident evil 4 short dress? Probably not at the moment, im dedicating my free time to the RE6 Characters, but im sure i can do something for her in the future, i amde a custom mesh a few months ago and i think she looks really nice, so i'll port her as soon as i can. now, on topic, i just updated Sherry's Edonia outfit, she now replaces every slot for Jill, now i can work on the others, gonna start with the Monitor one, should be easy to do since i started with the most difficult one Enjoy!
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Post by pudin on Apr 14, 2019 14:42:26 GMT 10
a que otimo se voce fizer me avise eu faço as falas e o sfx para ela ;3
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 14, 2019 16:05:01 GMT 10
i just added monitor Sherry to the main post, she's still a very early build, i haven't rigged her face nor her hair, but i did got a good progress in 1 hour, so i uploaded an alpha version which still have cuts on her skin and no facials at all, but you can test her she repalces jill in DE, but as soon as i finish her i will swap her over the other 3 versions. isn't she beautiful?
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We're Partners to the end.
Posts: 1,023
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Post by Pvimto on Apr 14, 2019 19:52:34 GMT 10
thats some Crazy good progress
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