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Post by tarotcards on Mar 25, 2019 7:41:36 GMT 10
Was wondering if anyone could create a mod that permanently raises the damage values of enemy grab attacks to one hit the player. I feel like this would help add an even more in depth and immersive experience.
Imagine instead of X just grabbing you and slamming you to the floor, he would now be entirely out for blood. (If you are being munched on by a zombie, you don't just get super strength and shake it off etc.) Essentially if an enemy successfully damages you with a grab attack and you are unable to use an escape item, it would be game over.
Could also help add just a little more difficulty during speedruns and thus more replay value. If it's at all possible, I'd appreciate it.
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Deleted
Deleted Member
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Post by Deleted on Mar 27, 2019 3:25:45 GMT 10
This is a mod I would like to happen also. Makes the experience even more terrifying.
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Post by karap79 on May 16, 2019 2:28:06 GMT 10
Alternatively, how about infection meter and bleeding?
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Posts: 88
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Post by cael on May 16, 2019 9:48:10 GMT 10
I believe Benn Powell (the creator of the Randomizer) has an OHKO mod (I haven't tried it but it's essentially the same thing but I think it works on enemies and the player at the same time) out for testing on his twitter. Here is the direct link to his twitter post if anyone wants to check it out.
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