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Post by MaVeRicK on Mar 26, 2019 11:20:09 GMT 10
trying out normal difficulty, currently dealing with this problem, any ideas? west office locker You used a value that spawned a test item, like:
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Post by archerpz on Mar 26, 2019 11:51:20 GMT 10
You used a value that spawned a test item, like: after comparing files and just wasting massive amounts of time figured it out... you were right, it was exactly that, invalid item id when you read over a simple thing like that, multiple times, it's time for a break
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Post by MaVeRicK on Mar 26, 2019 12:30:27 GMT 10
both item/common & fsm/s04_0050 have the chess pieces while fsm/s04_0100 have values for G2 area (crane) Edit: I think it's in s04_0050. Found same style values "FailureCheck" and "FailureCount". I'll test it (damn that'll take some time. I don't think FailureCheck will work It worked actually, just confirmed. Now I only have literally one 45acp left to change. The stupid one under the crane in the G2 fight.
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Post by archerpz on Mar 26, 2019 12:37:30 GMT 10
It worked actually, just confirmed. Now I only have literally one 45acp left to change. The stupid one under the crane in the G2 fight. it doesn't disappear when you pick it up but don't put it in inventory? if there's items unique to claire/leon in that area it wouldn't surprise me if it's a leon/claire file in the fsm folder (aren't there magnum/machinegun bullets there?) edit; I see you already know which file btw what item do you mean with "FailureCheck"? ( or which file and what line?)
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Post by MaVeRicK on Mar 26, 2019 13:04:21 GMT 10
It worked actually, just confirmed. Now I only have literally one 45acp left to change. The stupid one under the crane in the G2 fight. it doesn't disappear when you pick it up but don't put it in inventory? if there's items unique to claire/leon in that area it wouldn't surprise me if it's a leon/claire file in the fsm folder (aren't there magnum/machinegun bullets there?) edit; I see you already know which file btw what item do you mean with "FailureCheck"? ( or which file and what line?) - No it doesn't disappear, went back again to test just that. - The value is in wastewater\fsm\s04_0050.scn
Found 1A 00 00 00 00 00 00 00 05Changed to 0F 00 00 00 00 00 00 00 0ASo it works the exact same I think as values you found in RPD, same for ammo. - I'm also looking into Claire\Leon specific files but not sure what I'm looking for anymore. I'm just searching for 1A 00 00 00 in each of them hoping to find anything that makes sense.
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Post by archerpz on Mar 26, 2019 13:09:23 GMT 10
- No it doesn't disappear, went back again to test just that. - The value is in wastewater\fsm\s04_0050.scn
Found 1A 00 00 00 00 00 00 00 05Changed to 0F 00 00 00 00 00 00 00 0ASo it works the exact same I think as values you found in RPD, same for ammo. - I'm also looking into Claire\Leon specific files but not sure what I'm looking for anymore. I'm just searching for 1A 00 00 00 in each of them hoping to find anything that makes sense. just checked in that file, it is after ' FailureCount', so it's the same as the other lockers I thought you changed something after ' FailureCheck' also looking, I'm guessing in ' s04_0100.scn.19'
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Post by MaVeRicK on Mar 26, 2019 13:15:02 GMT 10
- No it doesn't disappear, went back again to test just that. - The value is in wastewater\fsm\s04_0050.scn
Found 1A 00 00 00 00 00 00 00 05Changed to 0F 00 00 00 00 00 00 00 0ASo it works the exact same I think as values you found in RPD, same for ammo. - I'm also looking into Claire\Leon specific files but not sure what I'm looking for anymore. I'm just searching for 1A 00 00 00 in each of them hoping to find anything that makes sense. just checked in that file, it is after ' FailureCount', so it's the same as the other lockers I thought you changed something after ' FailureCheck' also looking, I'm guessing in ' s04_0100.scn.19' Yeah that's where I'm looking cus of the crane entries.
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Post by archerpz on Mar 26, 2019 14:09:28 GMT 10
Yeah that's where I'm looking cus of the crane entries. after looking at all the wastewater files, the only file that makes sense is ' wastewater\item\common.scn.19' but you've already changed those I think There's something about 'G2 area' and the knife and flash from that area are there too line; 56A0h did you do a new save?
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Post by MaVeRicK on Mar 26, 2019 14:29:00 GMT 10
Yeah that's where I'm looking cus of the crane entries. after looking at all the wastewater files, the only file that makes sense is ' wastewater\item\common.scn.19' but you've already changed those I think There's something about 'G2 area' and the knife and flash from that area are there too line; 56A0h did you do a new save? Yeah the G2 area is already changed in the released version of the mod, it should've worked, but it was reported as not working. uh... I honestly don't remember If when I tested it I did a new run for it or not, it was before we learned about new game problem... sigh I guess I'll have to do a new run just to make sure. EDIT: .................... yupe! I just needed to start a new game.
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Post by MaVeRicK on Mar 26, 2019 17:02:10 GMT 10
FULL VERSION is released!
I've taken the liberty of adding a little something extra but I'm not sure if people will like it.
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Post by jdfred06 on Mar 26, 2019 20:47:41 GMT 10
Mind sending me a PM on what the extra addition is?
You keep making these awesome mods, and I have to keep restarting a new game! Not gonna complain, the game is awesome and your mods make it better.
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Post by nayefk93 on Mar 27, 2019 0:08:09 GMT 10
thank you very much, every thing good, keep it up. you missed that.
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Post by MaVeRicK on Mar 27, 2019 2:58:50 GMT 10
thank you very much, every thing good, keep it up. you missed that. Oh right! Forgot to mention in description I've left this one on purpose so it won't conflict with my GM79\Shotgun for Leon\Claire mods.
I can put 2 versions of the mod I guess, one with this ammo changed, and one that doesn't change it for compatibility.
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Post by MaVeRicK on Mar 27, 2019 3:32:17 GMT 10
Full version: replaces all ammo. Compatible version: replaces all but the one in locker 109. Older 0.9: doesn't replace locker ammo.
Sorry for the confusion.
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Post by KonaXKona on Mar 27, 2019 23:41:32 GMT 10
Thank you so much for finishing this, I tested it front and back and it works amazing. One little thing I could poke at is Claire's handgun coming with a full set of 5 .357 magnum rounds. Is this intended? Or should these be handgun rounds?
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