Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Apr 12, 2014 12:46:45 GMT 10
This is nice! but iam curius did you managet to use the original hands of Excella? i ask because i cant replace the hands of jill =/
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Apr 13, 2014 6:11:39 GMT 10
technically the hands are the hands of excella, from re5 but i had to cut they, to keep the original rig and then adapt it to the excella's mesh, so i have 4 meshes here, hair and eyelashes, body, hands and face, i took as base the export scene demostration from maliwei, but he's scene have some weird things that i can't figure out, he's jill OL mod doesn't use the head bone, he rigged the whole face on the neck bone, that's why my claire cv mod have that weird bug when she turns her head, something that impressed me it's that he's OL mod keep the facial animations without any bug, she can turns the head and everything's ok, the face should be defromed by the neck bone but everything's ok ._. maybe i'm missing something, don't know xD i have to study that scene
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Posts: 13
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Post by tomotachi on May 20, 2014 5:27:41 GMT 10
Hi FelixXCurve This mod is awesome! I hope you can release this.
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Feb 5, 2018 12:12:12 GMT 10
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Feb 5, 2018 23:48:46 GMT 10
After 4 years from the date of the creation this topic. How long she reached us?! Good job!
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Posts: 7
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Post by leonrev on Feb 6, 2018 0:19:32 GMT 10
I couldn't be happier!! She looks really good.
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Feb 6, 2018 5:15:27 GMT 10
After 4 years from the date of the creation this topic. How long she reached us?! Good job! hahahaha, i think im capable of finish her now, with my actual knowledge i can deal with all the issues that this model have, so she should be ready in a few days with facial rig, and maybe earrings movement
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Feb 8, 2018 13:47:36 GMT 10
a small progress i did over her facials, too bad that i can't get a good hurt face, even with my edited lmt, since excella is like 20 meters taller than jill xD her bones only work cool on standard deformations, but so far her rig looks pretty acceptable, i simply fell in love with the quality of this mesh, well done capcom. edit: another update, this time on her fingers/skin she seems to be ready to play, some rigging issues on her lower side of the dress, but at the beginning of this mod i was aware that this could happen... anyway, here's how she looks and this should be what the final version should look: isn't she beautiful? (i mean, excella itself, not my terrible rigging xD)
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Feb 8, 2018 22:19:51 GMT 10
not my terrible rigging xD You definitely understate your dignity and talent. You are still the best modder I've met here! PS/ I was wondering, have you ever tried to import head for RE5 in the cutscenes? It would be interesting to get Jill instead of Sheva in the cutscenes with full facial animation support.
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