trying to learn
Posts: 196
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Post by themimegogo on Feb 19, 2019 18:35:17 GMT 10
Hi All. I currently working on two fronts:
1) skin and exporting the mesh 2) replacing the textures used in game I've been following Maliwei's tutorial and kept my work on the arklay sheriff costume. I've been stuck on the texture side of things: I got Taskmaster in (skinning in progress) I was following the texture swap tutorial and was successfuly able to replace the albm and nrmr files correctly. and they are showing up in noeis correctly but when he's in the game he becomes all black and crystally -
- My uv sizes are correct, and i was careful when i modified the files via the hex editor. - as in Malwei's tutorial i have 2 uv's on my mesh.
I'm only using the almb and the normal, but i suspect this whole crystalization behavior is an effect caused by the other textures (.msk and .atos) in the folder? I kept them untouched tho. so what do you guys suggest i do to make the textures show up correctly?
current progress
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