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Post by keomaa on Jan 29, 2019 14:31:18 GMT 10
I'm also having problems swapping characters on the English version. I follow the tutorial as close as possible but every time my character doesn't change. This may sound strange but try this, we all did it on the modding discord thanks to EvilLord its an extra two steps - Boot up game (stay in menus) - Boot up Cheat Engine - Hook onto RE2 - Click on "Memory View" - Right click top part of window and choose "Go to address" - Enter this address: 14E1E0768 (or 1516AD648 if you play Japanese version) - Right click the address at top of the list and choose "Toggle breakpoint" - In the game, load any savegame or boot up 4th/Tofu survivor - Cheat Engine should now have paused the game and highlighted the command/address you set a breakpoint on - In the top-right part of the Memory Viewer, double click the RDI register and enter the value for the character you want to play as - Attempt to close the window, it shouldn't or should reappear - Right click the address and remove the breakpoint - Close the window and return to the game - The game should now resume loading with the character you selected now worked! but the character position in main game is bugged . SO i think we should use the trainer position our friend Zealot made
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Post by Snipz on Jan 30, 2019 22:04:42 GMT 10
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Post by sparviero1001 on Jan 31, 2019 7:17:43 GMT 10
hello,Which cheat engine should I download?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 31, 2019 8:21:41 GMT 10
hello,Which cheat engine should I download? Download the latest version. I'm working on the trainer now so hopefully that will be done later tonight or tomorrow. And for Leon casual outfit ? need the id...if someone can help me. Im talking about the first outfit in the game, black jacket and jean. Just set that as his default outfit in the costumes menu (though you might need to unlock it first).
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Post by JillValentine on Jan 31, 2019 8:33:44 GMT 10
hello,Which cheat engine should I download? Download the latest version. I'm working on the trainer now so hopefully that will be done later tonight or tomorrow. And for Leon casual outfit ? need the id...if someone can help me. Im talking about the first outfit in the game, black jacket and jean. Just set that as his default outfit in the costumes menu (though you might need to unlock it first). Awsome! Did you manage to fix the game breaking part? looking forward to your trainer
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Post by nchabb on Jan 31, 2019 8:47:56 GMT 10
hello,Which cheat engine should I download? I'm working on the trainer now so hopefully that will be done later tonight or tomorrow. Yay! Great news! Changing playable characters are my kind of jam. Download the latest version. I'm working on the trainer now so hopefully that will be done later tonight or tomorrow. Just set that as his default outfit in the costumes menu (though you might need to unlock it first). Awsome! Did you manage to fix the game breaking part? looking forward to your trainer From my own understanding since I messed around as Sherry and Ada with Zealot's no clip mod, each character is its own "entity" in the game's world. As such, when a cutscene spawn, the main character (Claire/Leon)'s prefab is specifically called into the cutscene's location to play the animations. The cutscenes ask for character-specific prefab for both the animations and the new locations the player spawn at the end. As such, should you be any other character that isn't involved in the cutscene, the teleport at the end won't be applied to you, thus causing an issue. A few examples: If you're playing as Ada when you reach the monitor room in the sewer, after the cutscene you'll spawn inside the locked room since the cutscene tasked Ada's prefab to "spawn" there at the end. Being Ada when you encounter Annette in the lab make her being completely ignored during the cutscene and at the end instead of spawning in the boss arena, I was stuck on top firing him at the distance... Because the game tasked Leon to be teleported down there, not any other character. I stayed exactly where the cutscene triggered. If you reach the cable car as Ada after rescuing her, a wounded Leon can even spawn in lieue of where the player should usually be lol (but that's by glitching out of Ada's level first). Simply put, for a proper fix, all playable characters should be teleported to the same coordinates as Leon/Claire after every cutscene... I think.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 31, 2019 9:10:48 GMT 10
I used x64dbg and Cheat Engine to find values I figured would be related, and figured out what code snippets write/read those addresses, and then started digging through the code. I don't have any special tricks I use. A lot of it is educated guesswork as to how the game works.
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Posts: 51
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Post by nchabb on Feb 4, 2019 7:33:56 GMT 10
I could try to make a list of pre-defined teleport locations. What I've been doing is that I've been manually copying and pasting from a list of teleport locations (it's posted on the previous page). But it wouldn't be a lot of work adding that as a feature. That would be great and very useful, imo! I'm not too bummed if you cannot add other characters to the list. In worst case scenario there is Cheat Engine anyway.
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Post by robson on Feb 5, 2019 20:09:36 GMT 10
Friend can tell me the offset to modify character in Savedata for PS4 [quo1te author=" FluffyQuack" source="/post/97827/thread" timestamp="1548724076"]I'll probably make a trainer for this, but for now, I'll be lazy and just write a quick tutorial on how to do it (and maybe it will encourage people to learn more about debugging and modifying assembly code, which can be a very powerful way to mod games). - Boot up game (stay in menus) - Boot up Cheat Engine - Hook onto RE2 - Click on "Memory View" - Right click top part of window and choose "Go to address" - Enter this address: 14E1E0768 (or 1516AD648 if you play Japanese version) - Right click the address at top of the list and choose "Toggle breakpoint" - In the game, load any savegame or boot up 4th/Tofu survivor - Cheat Engine should now have paused the game and highlighted the command/address you set a breakpoint on - In the top-right part of the Memory Viewer, double click the RDI register and enter the value for the character you want to play as - Press F7 once - Right click the address and remove the breakpoint - Press F9 (to unpause the game) - The game should now resume loading with the character you selected By the way, the game saves current character to the savegame, so once you've changed character, you can save and you'll keep being that character even after reloading. Note there are some major problems in regards to position. Characters seem to default to the main hall as position, and I don't think their position will update correctly after certain cutscenes. Another thing to note is that each character has a unique inventory. Make sure to put everything into storage box before changing character. Hunk/Tofu mode is the best place for changing character as everything works as it should there. Well, except for Sherry. Here's a list of character IDs: 00 = Leon 01 = Claire 02 = Ada 03 = Sherry 04 = Hunk 05 = Tofu 06 = Robert Kendo 07 = Chief Irons 08 = Ben 09 = Annette 0A = Softlock (supposed to be Chris) 0B = Softlock (supposed to be Ethan) 0C = Softlock (supposed to be USS) 0D = Marvin 0E = Softlock (not a character?) 0F = Softlock (not a character?) 10 = Softlock (supposed to be William Birkin) 11 = Softlock (supposed to be "Dead Man") 12 = Softlock (supposed to be John) 13 = Softlock (not a character?) 14 = Softlock (supposed to be Katherine?) 15 = Hunk again? 16 = Softlock (not a character?) 17 = Softlock (not a character?) Here are some videos showcasing changing character: [/quote]
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Post by icelancer on Feb 6, 2019 9:28:00 GMT 10
Hey!
I guess , there is no way to get voice sounds while model replacement is active? There are voices outside of video sequences , example: when Claire is carrying Sherry, there is talk between them. But no voice from Claire is heard , only subtitles
nvm, using cheat engine 7.5 everything works fine, including sound. Thanks!
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Post by nchabb on Feb 6, 2019 17:36:15 GMT 10
Upon simply launching the mode, the change should happen. Basically the switch occurs during any loading into the "game world", so launching a new game, loading a save, launching 4th survivor/tofu, etc. oh I see, thank you. What I did in the campaign was to load a normal save, copy character location, store all the gears and save, set the character to swap and turn on model swap, then load the save again and paste the location. So for 4th survivor all I need to do is to swap the model without doing any other stuffs? Yeah, that should do the trick. If you want to be extra safe, you should launch 4th survivor normally, copy spawn location, then proceed with the swap and launch the mode again. Teleport if necessary. You may spawn without any weapons though, but hey, extra challenge I guess! But if you truly want a "harmless" model swap without losing your inventory, I posted a few links on previous page. There's a cheat engine table that swap models without swapping the "character". You will still keep the same sound effects and animations as the base character you swap though.
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Post by daijobu93 on Feb 7, 2019 0:47:41 GMT 10
oh I see, thank you. What I did in the campaign was to load a normal save, copy character location, store all the gears and save, set the character to swap and turn on model swap, then load the save again and paste the location. So for 4th survivor all I need to do is to swap the model without doing any other stuffs? Yeah, that should do the trick. If you want to be extra safe, you should launch 4th survivor normally, copy spawn location, then proceed with the swap and launch the mode again. Teleport if necessary. You may spawn without any weapons though, but hey, extra challenge I guess! But if you truly want a "harmless" model swap without losing your inventory, I posted a few links on previous page. There's a cheat engine table that swap models without swapping the "character". You will still keep the same sound effects and animations as the base character you swap though. Thank you, I will check it out! I really like the fast swap method of Fluffy mod manager though, tinkering with CE is quite a bit more complicated and can be glitchy. But yeah losing all your inventory is game breaking if you cannot store them away, 4th survivor is already difficult as it is, can't imagine doing it with nothing XD. I wonder how fluffyquack swapped to the Ada model himself in his showcase video.
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Post by nchabb on Feb 20, 2019 17:13:11 GMT 10
I already did that, i open my game then open mod manager then i click activate trainer however the message said failed to hook unsupported. Should i uninstall all the mod in the mod manager first before activate trainer? And i am using reshade also when activate trainer. Could this be a cause problem failed to hook unsupported game? Well I can't know for sure. Yeah, perhaps reshade could be the issue, or anything that target re2.exe basically. There is no reason for the swap mod to -not- work since it target memory addresses, nothing really dependent of "game versions" per se. Don't bother uninstalling the other mods from the manager, they're inconsequent. I'd recommend trying without reshade just in case, and if the problem persist try maybe verifying the game's file integrity with Steam. And in worst case scenario, there's another alternative with Cheat Engine/tables, but it won't fully replace the character, just swap the physical model. So the grunts/voices and animations will mostly be the ones from the original character (Leon or Claire).
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Posts: 51
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Post by nchabb on Oct 21, 2019 11:39:14 GMT 10
You could check with other trainers as I'm pretty sure other trainers have implemented character change but in different ways. There is, but it’s subpar. Your trainer actually fully replaced the character data with corresponding inventories and animations all at once while also offering quick teleport locations just in case. We could also swap anytime between any loading. It was simple, efficient, and great. Simply put, it was a full swap, so less subject to issues since it was a full package deal as far as available characters were concerned, they came with their own animations already settled. It tricked the game into thinking we were the character we just swapped into. Way less of a headache for users. Wilsonso’s approach, despite all the respect I have for him and his work, is not that great. It swap the character model and its animation instead of swapping the character data, which means swapping Leon to Ada, unless I’m doing something wrong, prevent me from using Ada’s gun since it’s still using Leon’s data roots if it makes sense. It will use the knife swipe animation, aka the one that plays when the game can’t locate animation data on a character for compatibility. The game still thinks I'm Leon basically. Also his trainer asks for us to save first before any swap can happen, so out of luck if I don’t have any save slot available. There’s no way around that. So either I rely on autosaves or I use one of my save slot. Bummer. The fearless Cheat Engine table offers more flexibility and options, but it’s still a surface swap instead of a character memory/data swap, which means that using Katherine, Ada, or any female character in Leon’s campaign will result in, sometime, some of his animation surfacing in the middle of an animation transition, if not all of his animations. Which means I can’t be Katherine, Ada, Annette etc in Leon’s campaign at all. Even the author suggests to swap characters with others of the same gender to avoid that kind of issues or other skeleton problems. Other features that were automatically applied by default with your tool (gun loadout, animations etc.) asks for extra steps and to reload numerous times to get right (if we even can) with the cheat engine table. I’m not asking for anything and I apologize for the bump, I just wanted to share my sentiments on this and remind you that your work on the matter was better. Your trainer was more flexible and efficient. Cheers.
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Post by FluffyQuack on Apr 1, 2020 8:45:08 GMT 10
Hi. I'm starting modding now. But for some reason the character swap doesn't work. I'm doing it based on the description, but when 14E1E0768 and set the breakpoint, boot the 4th survivor. It does not stop the game if I reload it works. What do I do wrong? I didn't see this message until now, but if you're still curious this is because the OP was written for a different version of the game. That address is different for each build of the game. Unless you wanna learn more about how to use Cheat Engine, the OP is pretty outdated. If you want to do the same character swap as in the OP, you can use the trainer in my mod manager (Fluffy Manager 5000).
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