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Post by gmal on Aug 16, 2019 12:49:56 GMT 10
Thank you my friend for the reply.
But datextract doesn't work with 64 BT
But I was able to get tools running on the system "64 BT"
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Post by Re-Play games on Aug 16, 2019 13:01:01 GMT 10
Thank you my friend for the reply. But datextract doesn't work with 64 BT But I was able to get tools running on the system "64 BT" try use datTool created by Son of Persia
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Post by gmal on Aug 16, 2019 13:11:20 GMT 10
I already use these tools offline.
Is there a way to contact you if I want any inquiry?
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Deleted
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Post by Deleted on Aug 16, 2019 20:39:25 GMT 10
install java 7_u25
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Post by Biohazard4X on Aug 16, 2019 23:33:19 GMT 10
Dat extracts tools as St vampyre? Doesn’t work with 64x? I only have that and it works just fine, as long you install java as Sofiane above.
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Post by Deleted on Aug 17, 2019 0:21:43 GMT 10
No it worked i have 2 pc Lenovo win 10 64 bit And Lenovo win 10 32 bit Working pr😊
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Deleted
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Post by Deleted on Aug 17, 2019 0:23:27 GMT 10
BioX4 Aev 😅 i am sorry I can't wait for the awsome vid
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 3, 2020 8:45:53 GMT 10
How do I change the location of an example i put it behind the police car in hex editor Is there a program from which to take the coordinates for the 2007 version ?? I can try to help you but you’ll need to try again to explain that again as I am not quite sure what you mean. Like what are you trying to accomplish here ? All I understood was police Car and coordinates.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 3, 2020 15:54:28 GMT 10
I tell you how to change the location of aev coordinates in the 2007 version. For example, the village gate. Put the door where I want it: Where can I find the coordinates for hex editor >> Example I put it in the middle of the house Click open or save + I don't speak english i use translator hahahaha Did you not read this part of the tutorial series?
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 4, 2020 1:40:40 GMT 10
Well, you are asking for help about coordinates. The link I sent to that post contains all the information you need. Is there something that you do not understand?
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 4, 2020 11:37:22 GMT 10
I understood that, but how do I change the XYZ coordinates from where do I take the new coordinates Everything you need to know is in the tutorial
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 5, 2020 16:20:10 GMT 10
I do not understand TRIGGERZONE I'm sorry you are having trouble, but to be honest here, that tutorial is pretty well written. I'm happy to help you, but every time you have asked for help in this thread you dont really explain anything in detail nor do you make a lot of sense. I understand that English is not your first language, but please, do your best to describe the issues you are having, or at least try to be specific about what you do not understand. Using large bold fonts doesnt make it any easier for me to understand what you are struggling to do.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Aug 6, 2020 21:09:11 GMT 10
This is an example How do I change the coordinates of the AEV - In this video there was no open point or checkpoint such as the village gate there is an open How to change the tiggerzone in the hex editor I want to know, and I do not speak English, and I ask God that you understand me: This is what I mean Im sorry to say I do not understand at all what you are saying, or trying to accomplish. This video shows nothing really substantial either. Im sorry but I dont think I am going to be able to help you. Good Luck!
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Post by the_Player999 on Aug 8, 2020 8:06:21 GMT 10
This is an example How do I change the coordinates of the AEV - In this video there was no open point or checkpoint such as the village gate there is an open How to change the tiggerzone in the hex editor I want to know, and I do not speak English, and I ask God that you understand me: This is what I mean Im sorry to say I do not understand at all what you are saying, or trying to accomplish. This video shows nothing really substantial either. Im sorry but I dont think I am going to be able to help you. Good Luck! Mr.Curious I understand what 6RBOSH saying. He's asking about changing the spawn location of the character and he's not finding neither of the room's values location that direct to the room or it's spawn values location and asking about the way to EXTRACTING the files of roomX.dat (example r110.dat) finding the values and editing them IN HEX and also finding coordinates of a certain exact point. -----------------------------------------------------------------------------------------
by the way 6RBOSH ARE YOU ONE OF MLZLZ FOLLOWERS? 6RBOSH هل انت من متابعي ملزلز/اي تتكلم العربية؟
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Post by the_Player999 on Aug 8, 2020 8:32:30 GMT 10
This is an example How do I change the coordinates of the AEV - In this video there was no open point or checkpoint such as the village gate there is an open How to change the tiggerzone in the hex editor I want to know, and I do not speak English, and I ask God that you understand me: This is what I mean Im sorry to say I do not understand at all what you are saying, or trying to accomplish. This video shows nothing really substantial either. Im sorry but I dont think I am going to be able to help you. Good Luck! Also it is pretty clear that 6RBOSH doesn't know where are the files to edit or how to extract them so MR.CURIOUS you could do a tutorial about reaching the files to edit first so it is easy for the new modders to the re4 modding scene to understand what files to edit and where to find them and the tools to be used.
sadly there is a lack of this kind of tutorials in the re4 modding scene especially after the fall of the z6.invisionfree.com/ forum as many of the basic tutorials where lost. ------------------------------------------------------------ by the way thanks MR.CURIOUS for all of your tutorials about AEV Triggerzones editing they are great !!!!
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