Posts: 409
Original Join Date: Oct 25, 2009
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Post by Martins on Apr 2, 2014 9:24:11 GMT 10
Udas are a container, so the actual models are pmds... Sorry but once again you´re spreading wrong information, the models are not PMD, RE4UHD uses BIN, the same model format used in Wii/GC versions of RE 4.
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Posts: 189
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Post by marcelo20xx on Apr 2, 2014 10:38:18 GMT 10
No need to be sorry, I was expecting to be pmds again but codeman already stated that it was bin. I remember there was a tool to convert bin to pmds and viceversa for the old port, wonder if that will work this time for having the old mods compatible with this new UHD version...
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Posts: 54
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Post by shadowlonely on Apr 2, 2014 16:20:42 GMT 10
I am finding font file, hope I can find that file soon! Thanks for any help!
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Posts: 40
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Post by sittingbass on Apr 2, 2014 22:23:03 GMT 10
Yeah,i was confused when you said pmd altho i saw bin files inside. would have been nice if they were in pmd format.
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Posts: 300
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Post by NEGAARMAX on Apr 7, 2014 10:16:46 GMT 10
What are the files of inventory weapons?
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Posts: 189
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Post by marcelo20xx on Apr 7, 2014 12:04:13 GMT 10
There are 3 textures packs that deals with the inventory items: inventory, examine and Leon's preview (when holding the item). Which one you want?
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Posts: 300
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Post by NEGAARMAX on Apr 7, 2014 13:10:27 GMT 10
so there are 3. well I would like to know which are the case and the leon's preview. I appreciate it a lot.
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Posts: 189
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Post by marcelo20xx on Apr 7, 2014 14:30:09 GMT 10
In game textures begins at: 02000000 This one correspond to the handgun in-game texture and is located inside 02000002 Inventory preview begins at: 20000000 This one is located inside 20000002 and correspond to the handgun preview texture... Case inventory textures begins at: 22000000 Examine models begins at: 43000000
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Posts: 300
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Post by NEGAARMAX on Apr 7, 2014 21:06:47 GMT 10
thanks, but for me the weapons starting from the 20000000 to 20000055
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Posts: 40
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Post by sittingbass on Apr 8, 2014 2:00:44 GMT 10
okay,im a bit confused. the models we see in game are in the em folder,right? where are the higher poly models used in cutscenes? are they also in the em folder?
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Posts: 36
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Post by makc_ar on Apr 21, 2014 7:19:14 GMT 10
Where there is a texture "LOOK"?
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Posts: 189
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Post by marcelo20xx on Apr 21, 2014 14:41:09 GMT 10
Its located inside 0f000001 at least for the english version, don't know if its another one for the rus version as I deleted all the other language related textures packs and only kept the english ones...
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Posts: 36
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Post by makc_ar on Apr 21, 2014 15:55:44 GMT 10
Its located inside 0f000001 at least for the english version, don't know if its another one for the rus version as I deleted all the other language related textures packs and only kept the english ones... I looked there and did not find her.
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Posts: 189
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Post by marcelo20xx on Apr 21, 2014 16:29:43 GMT 10
I told you, that's the file at least for the english version, I know because I blanked that texture for my "Xtreme HUDless mod" look: Is not as a "LOOK" texture but the game uses these letters for this text and others like "Climb up", "Jump", "Open Door" and many many more...
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Posts: 144
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Post by luisadri on Sept 26, 2014 4:15:43 GMT 10
Nice work.
How do I extract the files to edit?
I need to write something in the title screeen.
Can you help?
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