This is a file I worked on years ago when RE4 Ultimate HD was initially released. So far I've only shared it with a few friends but I figured it's getting enough compliments to be passed around online. And I must admit with the nearly complete release of Resident Evil 4 HD Project, I've been itching to test it out on new textures and specs.
These are screens of the filter running on a fresh install with Martin's shader fix and no grain.
And here's two screens running on re4hd.com textures with no pov changes. Values will vary based on environment.
My goal was to make the game darker, grungier, and richer than the presets included with enough saturation to really "pop" out those colors.
interesting! I like that its just a simple gradient file yet some of the changes are quite good and doesnt deviate too much from the original... maybe cris & albert could include this with there gradients
My Collection: RE1, RE2, RE:CV, RE0, REmake, RE4, RE5, RE6 Other Top Games: WarCraft III, Planet Coaster, Smash Bros, Zelda
Sorry for the late reply. If you're running Cheatengine I'd suggest somewhere around fov 85 for aiming and camera. This will make you a tad less accurate but it looks nicer, also you get a greater range of view from your flanks. You will need to change fov each time you load up the game or switch game modes.
Oh good to hear because I went back into cheatengine and now these new values aren't working for it. So it either needed an update or I goofed on my end.
I would like to add that if you want better aim and camera with less sacrifice, it wouldn't hurt to go 85fov for running around and 65 for aiming. This I think would be closer to a modern 3rd person game setting.
Frank Wesker: You better not talk about pirated stuff here.
Apr 23, 2019 6:35:36 GMT 10
darlancm2: any mod to give full ammo packs for both characters in RE 2 Remake, but keeping all other items: gunpowders, and character's specific weapons untouched? The .45acp would be kept original as well in 2nd scenario, however in full packs as wel.
Apr 23, 2019 11:53:53 GMT 10
Zethras: Anyone here uses the RE2 HUF Tool? Tonight the game got an update, apparently, and the HUD Tool is not working properly ever since
Apr 25, 2019 2:11:49 GMT 10
mabara: If I were a rich man, daidle deedle daidle daidle daidle deedle daidle dumb, all day long I'd kill some zombies too.
Apr 25, 2019 4:49:55 GMT 10
hirakawa: need some help with replacing files pm me
Apr 25, 2019 14:49:36 GMT 10
usmcsniperwolf: Hey everyone, I have an idea to sort of recreate RE2 and reinclude the zapping system that made the original so beloved. I'm also hoping to get the voice actors' help and include more lines with more meetups between Leon and Claire. Anyone interested?
Apr 25, 2019 22:52:56 GMT 10
mabara: Except OG RE2 didn't have zapping, Zero did.
Apr 26, 2019 2:14:01 GMT 10
Zethras: He's talking about the way A and B scenarios were handled in the 1998 game. Some things you made in, say, the Leon A scenario was reflected in Claire B scenario and vice versa with ClaireA/Leon B. In REmake2 this is no longer a thing, sadly
Apr 26, 2019 2:29:59 GMT 10
mabara: Meh, would just say 'scenarios' then. But hopefully it all turns out, would rebuy the game should that happen.
Apr 26, 2019 2:45:49 GMT 10