Hmm im not sure what this feature is for...the Em is the folder where all the enemy udas files are stored.. I think Razor mistaken named this EM, whereas it should have been named ELS. In any case this function is no longer added to the Trainer, but will be added witt the new Companion DLL he is working on
I assumed this was something that went along with the trainer, not the DLL.
From my research you are absolutely right i don't have a specific list but i just went a head and assumed that SW and Island Gando's don't work for the village part of the game but this ain't entirely true. I bet if you messed around with some rxxx.dat's and emxxx.dat's your bound to figure it out and my theory is that it has something to do with the environment, but from my investigations this is false as well.
So I don't exactly know. I was sharing what I knew from my experiments. Once again it could be how their dat file is layed out im not entirely sure.
Post by Mr.Curious on Nov 20, 2018 18:14:59 GMT 10
FOr now there are just some combos that don't work, but Raz0r has made some good developments which will allow us to spawn certain previously incompatible enemy combos work. These combos are often dependent on which spawn flags we use as well.
Last Edit: Nov 21, 2018 12:50:17 GMT 10 by Mr.Curious