Reskinner & Graphic Designer
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Post by Frank Alcantara on May 15, 2018 3:37:16 GMT 10
Hi guys, a few days ago I tried really hard to fix a shading bug/error on my modified ada's textures, but I couldn't... First try:On this, I used my modifieds NM and MM textures... Then, I got this result. (NM - DXT5 without that transparency on the texture / MM - DXT5 and DXT1; I got the same result for both) Second try:On this one, I used only my MM texture (Ada's non-modified NM) -- Then, I got this result. As you can see, that full black shading disappeared. Third try:Now using my modified NM with DXT3 config (also with transparency on the texture); And ada's non-modified MM texture. Then I got this result. Shading looks less dark this time I tried using many settings for both textures... My NM (DXT5 with texture tranparency) + Non-modified MM / My MM on DXT5 / My MM on DXT1 and DXT3 = Same shitty result. I will not quote everything here. If someone has a dds setting that is correct, please tell me. Idk what to do anymore lmao my textures: Do you also think it might happens because the leg lighting is too dark? EDIT: I forgot to show you the full version, it's like:
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Reskinner & Graphic Designer
Posts: 901
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Post by Frank Alcantara on May 15, 2018 3:39:50 GMT 10
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Posts: 411
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Post by Cobrastrike on May 15, 2018 3:59:02 GMT 10
Maybe you have to try some shade the game recognizes, like a very dark grey or something. Like in Pes, #000000 wasn't recognizable by the game, making the texture goes invisible, like alpha. Unpack some char with black clothes and see how it's set. Maybe it helps you.
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Currently out of business.
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Post by zakizakizaki on May 15, 2018 4:31:16 GMT 10
*cough* *cough* *COUGH* It is not Normal Maps or Speculars. Ada's pants has special shader's textures on her pants - pl0600_05pants_DM. Im not sure how it works, but try to make it blank and save as DXT5.
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Reskinner & Graphic Designer
Posts: 901
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Post by Frank Alcantara on May 15, 2018 7:59:30 GMT 10
Cobrastrike I'll try this. Thank you again, dude! zakizakizaki Lmao I just... u know xD These guys really helps me out sometimes xD And yea, there's a DM texture right there... Idk how it works too, so I never ever modified or opened it. I'll do it too, thank you btw!
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Reskinner & Graphic Designer
Posts: 901
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Post by Frank Alcantara on May 15, 2018 11:55:05 GMT 10
So, I tried both and it did not work. But I just found out what causes that bug, and it is the NM texture. Idk if the dds setting that I was choosing was incorrect, or anything... But I always saved it in DXT5. My texture have no transparency, as you can see... Idk if this influences the final result :/ You can tell me to edit the original texture, but I can't. Whenever I try to edit or color any part on the texture it remains the same after it is saved. I don't know how to clean this normal map. I need to remove that details without losing the transparency from the nm :/
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Posts: 411
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Post by Cobrastrike on May 15, 2018 16:28:49 GMT 10
Send me your files. I'll give it a try. You need bare legs, right?
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Reskinner & Graphic Designer
Posts: 901
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Post by Frank Alcantara on May 16, 2018 0:56:29 GMT 10
Cobrastrike Yup, that's what I need! But instead you can modify the original Ada's NM, and send me after that. You can get my MM texture over there and use it as something to know the right measures. Thank you in advanced
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Posts: 411
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Post by Cobrastrike on May 16, 2018 4:28:40 GMT 10
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Reskinner & Graphic Designer
Posts: 901
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Post by Frank Alcantara on May 16, 2018 6:55:10 GMT 10
Thank you, mate! Edit: So, that's not the texture. It's my screenshot that you edited, and it will not work, cuz that screenshot have no transparency. (I put a black background in there to show you the texture details...)
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Local Graphic Designer
Trust is built through actions not words
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Original Join Date: Jul 12 2013
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Post by Johnny Valentine on May 16, 2018 7:35:41 GMT 10
well this are fine to me, the only thing i would do different is to put a total pitch black o her "skin" section of the legs but i am not sure if the shine will go away, is just like her shirt, unless you put the MM in total black, the redish shine under will always be there Also try to do the same in all the UPL (Ada, 0, 1, 2) cuz zometimes the game takes textures from the others
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Posts: 411
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Post by Cobrastrike on May 16, 2018 7:55:14 GMT 10
Is it the blue one, then? If it is, i'll try it again. And thanks Johnny for the MM hint!
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on May 16, 2018 11:17:41 GMT 10
Is it the blue one, then? If it is, i'll try it again. And thanks Johnny for the MM hint! the blue one (can be pink or grey as well those are the colors I´ve seen) is called NM the MM is the black and white.
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 16, 2018 11:35:38 GMT 10
Is it the blue one, then? If it is, i'll try it again. And thanks Johnny for the MM hint! the blue one (can be pink or grey as well those are the colors I´ve seen) is called NM the MM is the black and white.
Operation raccoon city uses green pero todos estan bien feos asique no importa xD
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Posts: 411
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Post by Cobrastrike on May 16, 2018 12:03:29 GMT 10
Is it the blue one, then? If it is, i'll try it again. And thanks Johnny for the MM hint! the blue one (can be pink or grey as well those are the colors I´ve seen) is called NM the MM is the black and white.
No, no, i know what NM and MM stand for, i was just asking because i got confused with which file he wanted edited.
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