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Original Join Date: Jun 9, 2010
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Post by Night Furious on May 6, 2018 3:16:12 GMT 10
Why do we need this, because we have all the content on the PC? The reason is below. If we had the menu files from the PS4 or Xbox one we also maybe could implement the exteded chara selcet screen. If we could get our hands on the encrypted game files we propably just need an updated version of the arc tool and xfs converter and we propably could use them already. Unfortunatly i don't know anyone that could provide the files or at least look for them :/ If we have any small chance to get the Мercenaries United menu on PC and etc, thanks to these files, I decided to extract them from the PS4. I did not check FluffyQuack tool to extract any arc file, but I can assume that we need an update for him. The archive with all the files takes 15Gb, so you need to have patience to download it or you can note the specific files that I need to upload separately. Good luck with that! DOWNLOAD: Resident Evil 5 PS4 CharactersResident Evil 5 PS4 ResourcesDownload parts (all the game files), archives are separated into ~ 2 GB (for extraction, you need to download all): Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9Resident Evil Revelations PS4 Resources Download parts (all the game files), archives are separated into ~ 2 GB (for extraction, you need to download all):Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9 | Part 10
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Always on a quest...
Posts: 3,751
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on May 6, 2018 4:12:08 GMT 10
RE5 arctool extracts them. But will not convert any of the .TEX files. RE6 arctool will also extract them but weirdly only converts the NM and MM .TEX Files. But they are all corrupted as hell. Whats weird is. These arc files seem to have alot more files in them. Sheva default alone contains more folders and files within then the PC Version.
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 6, 2018 4:19:09 GMT 10
RE5 arctool extracts them. But will not convert any of the .TEX files. RE6 arctool will also extract them but weirdly only converts the NM and MM .TEX Files. But they are all corrupted as hell. Whats weird is. These arc files seem to have alot more files in them. Sheva default alone contains more folders and files within then the PC Version. Yes, I also noted this too, that such a characters as Sheva and Chris have a much larger size than on PC, about 50 MB. It looks like they changed something and added more files to some arc files .
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Always on a quest...
Posts: 3,751
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on May 6, 2018 4:28:25 GMT 10
And none of the current 3DS MAX .mod tools open any of the .mods. Sheva default alone has all of these .mod files in just 1 folder alone now. Seems like they might also be her cutscene .mods
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 6, 2018 4:32:58 GMT 10
Maybe they have extra folders because the fixes for the special melees and interactions on the united mode?
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 6, 2018 4:42:22 GMT 10
And none of the current 3DS MAX .mod tools open any of the .mods. Sheva default alone has all of these .mod files in just 1 folder alone now. Seems like they might also be her cutscene .mods I remember that it was as with HD Remake. MOD files extracted from the PS3 also could not be opened, while the Xbox360 versions can be opened, but the model has been corrupted.
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Posts: 548
Original Join Date: Oct 28, 2009
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Post by Syndeh on May 6, 2018 4:46:00 GMT 10
Why do we need this, because we have all the content on the PC? The reason is below. If we had the menu files from the PS4 or Xbox one we also maybe could implement the exteded chara selcet screen. If we could get our hands on the encrypted game files we propably just need an updated version of the arc tool and xfs converter and we propably could use them already. Unfortunatly i don't know anyone that could provide the files or at least look for them :/ If we have any small chance to get the Мercenaries United menu on PC and etc, thanks to these files, I decided to extract them from the PS4. I did not check FluffyQuack tool to extract any arc file, but I can assume that we need an update for him. The archive with all the files takes 15Gb, so you need to have patience to download it or you can note the specific files that I need to upload separately. Good luck with that! DOWNLOAD: Resident Evil 5 PS4 Characters | Resident Evil 5 PS4 All File Extract SOONOh wow, really nice. Thanks you for all your effort! i will look into the files when i can download the entire batch. We can't promis anything but with that we maybe can enhance the mercenaries mods a bit. :x hmmm the chara arcs now have much more files? Now the question is, is it because of some technical issus or is it again just that the guys had no idea how to work with the game and just randomly put stuff togeter till it didn't crash anymore? XD in the Steam version there are also some textures and files that are packed repeatedly in countless arcs and you can search for were you have to change it to get a mod working...
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Miss American Dream
Posts: 432
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Post by DaniSmash_ on May 6, 2018 5:46:16 GMT 10
Want so bad to see what you guys gonna do with this good luck btw ^^
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Posts: 548
Original Join Date: Oct 28, 2009
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Post by Syndeh on May 6, 2018 6:13:40 GMT 10
ahhh to bad.. i looked into Wesker's stq fiel. I was hoping they maybe added sound's for Wesker to call the DLC charas. But of course they didn't... it would have been fun to hear him shout Excella!
interessting is that the chara sound effects like taunts and so are not in a container anymore but extracted in the chara arc files with names. That dosn't really helps us for the PC version but interessting to see.
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 6, 2018 7:46:58 GMT 10
Ok, links for downloading RAR archive with all the game files now available.
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Posts: 548
Original Join Date: Oct 28, 2009
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Post by Syndeh on May 6, 2018 7:58:12 GMT 10
Ok, links for downloading RAR archive with all the game files now available. thanks a lot. i can't start right away with the download but i look into it later. Hope i can find more useful stuff.
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 6, 2018 8:02:27 GMT 10
Ok, links for downloading RAR archive with all the game files now available. thanks a lot. i can't start right away with the download but i look into it later. Hope i can find more useful stuff. No problems. I hope at least some of this can be useful for something and it not will be just a useless garbage.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 6, 2018 9:33:02 GMT 10
i really hope that you can do something about the extended character selection, it'll be the best stuff ever.
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Posts: 548
Original Join Date: Oct 28, 2009
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Post by Syndeh on May 6, 2018 16:25:16 GMT 10
hm so far i couldn't find much. Interesting is that Mercenaries and Reunion are still there as they were in the PC version. Nothing really hints at United at the moment. the only difference is that all spawn files now are in s40x.arc's the s40x_sub.arc's now just only contain the stq file for Jill's chopper sounds. MerceResource.arc and Merce2Resource.arc seem to be identtical except that Merce2Resource.arc has a "merce_arrow.lsp" file that is new. But i can't tell what it does. It only points at "merce_25_360_NOMIP_BM.tex" it would be helpfull if we at least could view the texturs and find the United title screen first. there are also some test arcs that were not in the PC version but i didn't look into all of them. s000.arc - s036.arc
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 7, 2018 7:13:11 GMT 10
Soooo, can someone contact with FluffyQuack outside the forum for somehow to speed up the process of updating his tool?
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