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Ada... Ada Wong :D
Posts: 9,898
Original Join Date: Aug 21, 2008
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Post by EvilLord on Jan 3, 2017 4:41:14 GMT 10
that looks fine to be honest xD
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on Jan 3, 2017 6:37:02 GMT 10
Herbs don't have MM's?? Because that shit looks SHINY. If it has MM's all you have to do is make those darker and it should be fine.
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Ada... Ada Wong :D
Posts: 9,898
Original Join Date: Aug 21, 2008
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Post by EvilLord on Jan 3, 2017 7:05:53 GMT 10
Herbs don't have MM's?? Because that shit looks SHINY. If it has MM's all you have to do is make those darker and it should be fine. And maybe Sharper NM maps so it haves ultra HD Leafs XD
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Jan 3, 2017 11:04:48 GMT 10
Herbs don't have MM's?? Because that shit looks SHINY. If it has MM's all you have to do is make those darker and it should be fine. they do and I already did that, still looks like plastic.
Now that im doing my run on RE0 HD to get all achievements I saw them and I liked those the in-game and examine inventory looks better than Remake HD idk if its simple or complicated to bring RE0 herbs to Remake =/
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Posts: 2,092
Original Join Date: Apr 6 2012
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Post by -IronSoul- on Jan 4, 2017 7:08:35 GMT 10
should be simple, if im not wrong those games use the .mrl system, try using the mrl from a non shiny object, place your textures and should be good to go
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on Jan 4, 2017 8:27:05 GMT 10
should be simple, if im not wrong those games use the .mrl system, try using the mrl from a non shiny object, place your textures and should be good to go ... Idk how to do that, besides I want the RE0 herbs =/ they are better
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