hi.i new in modeling and need help 1.what is this error?i click on editable mesh and this show up: "a modifier exists in the stack that dpends on topology.changing parameters may have undesirable effects" Pic here: "http://www.hotup.ir/upload/ppa3_3d_error.jpg ////////////////////////////////////////////////////////// 2.i try to changing Ada wong Face a little but when its done,in the game her face is going up and down and its not normal.whats wrong?if is there any tutorial for editing Re .mod file please give the link. thank you 3dmax version:2014 file has been edit = "uPl06HeadAdaA.arc/pl0603.mod"
I'm also new to this and I tried importing jill bsaa from re5 and ada wong from re6 and when i import the model i get weird errors like unable to convert undefined to type: integer and i have no idea why. I am also using 3ds max 2016
Clicking on it will ask you to download it, tic the box saying you want to save it, and then move it from your download folder to your Program file/Autodesk/3ds Max 2012/Scripts folder, then when you will want to import a .mod file, click the Script button in the top bar of 3dsmax and click "Run script" then click the RER&RE6(...)-v0-21.ms and you'll have it running.
Post by Cobrastrike on May 22, 2018 15:58:32 GMT 10
Sorry to bump the topic, but it's for a good reason. Now i have 3ds 2014, and the script runs perfectly, but there's something i need to know: how do i export a modified mod to the original one? If i delete something and try to export, or i get an invalid command or all the pixels explode. Can somebody give me a hint, please? Thanks.
Frank Wesker: You better not talk about pirated stuff here.
Apr 23, 2019 6:35:36 GMT 10
darlancm2: any mod to give full ammo packs for both characters in RE 2 Remake, but keeping all other items: gunpowders, and character's specific weapons untouched? The .45acp would be kept original as well in 2nd scenario, however in full packs as wel.
Apr 23, 2019 11:53:53 GMT 10
Zethras: Anyone here uses the RE2 HUF Tool? Tonight the game got an update, apparently, and the HUD Tool is not working properly ever since
Apr 25, 2019 2:11:49 GMT 10
mabara: If I were a rich man, daidle deedle daidle daidle daidle deedle daidle dumb, all day long I'd kill some zombies too.
Apr 25, 2019 4:49:55 GMT 10
hirakawa: need some help with replacing files pm me
Apr 25, 2019 14:49:36 GMT 10
usmcsniperwolf: Hey everyone, I have an idea to sort of recreate RE2 and reinclude the zapping system that made the original so beloved. I'm also hoping to get the voice actors' help and include more lines with more meetups between Leon and Claire. Anyone interested?
Apr 25, 2019 22:52:56 GMT 10
mabara: Except OG RE2 didn't have zapping, Zero did.
Apr 26, 2019 2:14:01 GMT 10
Zethras: He's talking about the way A and B scenarios were handled in the 1998 game. Some things you made in, say, the Leon A scenario was reflected in Claire B scenario and vice versa with ClaireA/Leon B. In REmake2 this is no longer a thing, sadly
Apr 26, 2019 2:29:59 GMT 10
mabara: Meh, would just say 'scenarios' then. But hopefully it all turns out, would rebuy the game should that happen.
Apr 26, 2019 2:45:49 GMT 10