Bet it annoys you that when you change costumes to a modded file, it screws things up because it's loading assets from another model. For instance, loading Billy's suit loads the suit model, with the default head and hand files. It's annoying because we were hoping the extra costumes could be moddable slots for a multitude of different characters. But Capcom screwed us over by making the costumes share model pieces.
What if I told you there was a way around this...?
In NativePC/arc/costume there are two files, costume_eu.arc and costume_us.arc. You only need one because you can simply copy and rename the file since they're both the same file.
After extracting the arc, you're presented with some files. We'll be looking at em95.0BCF07BD (the real extension is .pcos). Open your file in a hex editor and you'll be presented with something that looks like this;
I labelled it for your convenience. 05 - Player (05 is Billy/Wesker, 02 is Rebecca) 95 - Body model AB - Head model 0E - Left Hand 0F - Right Hand 00 - Unknown (I've seen this number set for other models, but I'm unsure what it does, yet)
By changing these numbers the corresponding em## file will be loaded. AB was originally 09 but I changed it to an em file that didn't exist. Naturally, it crashes the game... BUT, if you create your own emab file (with .mod and .mrl named properly and in the right folder), I tried it again. And this time it loaded! With this, you can tell the game to load completely new .mod files without replacing any of the originals!
Frank Wesker: You better not talk about pirated stuff here.
Apr 23, 2019 6:35:36 GMT 10
darlancm2: any mod to give full ammo packs for both characters in RE 2 Remake, but keeping all other items: gunpowders, and character's specific weapons untouched? The .45acp would be kept original as well in 2nd scenario, however in full packs as wel.
Apr 23, 2019 11:53:53 GMT 10
Zethras: Anyone here uses the RE2 HUF Tool? Tonight the game got an update, apparently, and the HUD Tool is not working properly ever since
Apr 25, 2019 2:11:49 GMT 10
mabara: If I were a rich man, daidle deedle daidle daidle daidle deedle daidle dumb, all day long I'd kill some zombies too.
Apr 25, 2019 4:49:55 GMT 10
hirakawa: need some help with replacing files pm me
Apr 25, 2019 14:49:36 GMT 10
usmcsniperwolf: Hey everyone, I have an idea to sort of recreate RE2 and reinclude the zapping system that made the original so beloved. I'm also hoping to get the voice actors' help and include more lines with more meetups between Leon and Claire. Anyone interested?
Apr 25, 2019 22:52:56 GMT 10
mabara: Except OG RE2 didn't have zapping, Zero did.
Apr 26, 2019 2:14:01 GMT 10
Zethras: He's talking about the way A and B scenarios were handled in the 1998 game. Some things you made in, say, the Leon A scenario was reflected in Claire B scenario and vice versa with ClaireA/Leon B. In REmake2 this is no longer a thing, sadly
Apr 26, 2019 2:29:59 GMT 10
mabara: Meh, would just say 'scenarios' then. But hopefully it all turns out, would rebuy the game should that happen.
Apr 26, 2019 2:45:49 GMT 10