Post by fevermario on Jun 12, 2018 12:45:52 GMT 10
Turn all the zombies and dogs and spiders into clones of leon, give chief irons a horse head, have ada wear a g-string, replace sherry with a cigar chomping Dixie Kong, replace Claire Redfield with a cross-dressing leon wearing makeup and lipstick, make the real leon crosseyed, and have him wear a frying pan on his head.
And last but not least, replace the title screen theme with this, the boss themes with this, the credits theme with this, the final boss theme with this, and all of the other tracks with this
Last Edit: Jun 14, 2018 9:16:50 GMT 10 by fevermario
Post by Abyss Reaper on Jun 14, 2018 19:38:20 GMT 10
Probably in future i'm going to be a modder, and i have intention to create things.. For this Re2 Remake i see many possibility, like Silent Hill Conversion, Characters-weapons-outfits from others Re(obviously), mods on Dmc for tradition on this site, mods on Final fantasy and others brands, 2B as.. as Claire. But most important, i want one mod: Real names for waepons. I love te H&K Vp70 but i hate that be called "Matilda"..
Model mesh edits, specially to change the RE2r Claire in mind, (I find her like the RE:Rev Jill >.< ).
But beyond of that, I prefer wait for mor info about the game, and see if it get more replayability. It looks like it won't have multiplayer modes, and its combat system doesn't looks very polished for a mercenary mode, maybe a raid mode? In such case, I would see nice import more characters inside, if there are not huge replayability beyond that replay the story and collect hidden objs, then I think I'll pass of many char mods.
Any mod that change the level structure or position of objects... (¿mesh modding of environment collisions? ¿mesh modding of enviroment rooms? mods to create inferno scenario, with huge hordes of enemies at every corner?)
And extraction, of models and enviroments of course. I?ll try the usual rippers but if there comes specialised tools, welcome be!.
I created a thread specifically in the General Modding discussion board under re2 remake to discuss how to accomplish a fixed camera mod or some variation. It is a lengthy first post but to really give the scope of what is necessary to consider. I imagine that discussion would be very lengthy which is why I thought to create a new thread, so check it out please
Hopefully we can mod the game with the RE Engine. I'm not sure what tools we have so far other than when speaking with my friends Fluffyquack and JTegh, JTegh mentioned to me that someone managed to export models but no ones made a model importer (most likely cause RE7 had no real modding enthusiasts, plus its first person anyway) Fluffyquack did make a file unpacker when investigating the files of the RE7 Demo, but he showed me that unfortunately the files don't have real names and just show there data names, they look like this:
So we need a way to organise/recognise what the files are, and also have someone make export/import models scripts. I also think sadly the graphics having older models will most likely look weird, but guess we'll see if we find any coders who want to mess with that stuff.
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Mar 23, 2019 7:52:34 GMT 10
Xiv_Wong: Can i request mod for resident evil 6? replace for sherry and jake campaign?
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Mar 24, 2019 3:39:52 GMT 10
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Mar 25, 2019 7:42:41 GMT 10
fierachurechi: What defines if a model will show larger weapons equipped on the back? For RE2 Remake? Its rather jarring for me when Noir Leon has gear equipped, but Noir Claire doesn't/
Mar 25, 2019 11:57:24 GMT 10
Johnny Valentine: Modding RE2is quiet huh? XD why the hell is that?
Mar 25, 2019 15:18:01 GMT 10