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Post by janii on May 19, 2019 0:50:12 GMT 10
I have a high poly Ariana Grande model in format OBJ with all texture 4K resolution in JPG format. And I want to replace Claire (Elza Walker costume) with Ariana along with all her native clothing textures. And I watched all your video tutorials, and I do not know where to start ... to make such a replacement for the mod. Which of your tutorial videos will help me to replace Claire with Ariana? Without replacing her face and hair, you can simply take only her body and all her clothes. But you can certainly take her face with long hair, but it will be as I understand it is much more difficult process and longer in time. I attach a screenshot with Ariana, how it looks original, so that you understand how difficult and easy it will be to replace a fully gaming model.
Can you share me the model?
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Post by VLADISLAV on May 19, 2019 2:41:16 GMT 10
I have a high poly Ariana Grande model in format OBJ with all texture 4K resolution in JPG format. And I want to replace Claire (Elza Walker costume) with Ariana along with all her native clothing textures. And I watched all your video tutorials, and I do not know where to start ... to make such a replacement for the mod. Which of your tutorial videos will help me to replace Claire with Ariana? Without replacing her face and hair, you can simply take only her body and all her clothes. But you can certainly take her face with long hair, but it will be as I understand it is much more difficult process and longer in time. I attach a screenshot with Ariana, how it looks original, so that you understand how difficult and easy it will be to replace a fully gaming model.
Can you share me the model? Why?
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Post by janii on May 19, 2019 6:55:08 GMT 10
Can you share me the model? Why? I might give it a try
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Post by iccaq on Jun 1, 2019 23:01:08 GMT 10
There are important points not mentioned in the tutorial that how to modify the number of model vertices & polygon otherwise it will not appear without modification
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Post by mangakagirl on Jun 2, 2019 1:56:58 GMT 10
There are important points not mentioned in the tutorial that how to modify the number of model vertices & polygon otherwise it will not appear without modification tutorials usually about how to make a mod for re2. rest is 3ds max issues. you need to search 3ds max forums
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Post by traindozer on Jun 17, 2020 3:44:56 GMT 10
Hey folks, I made some videos for RE2 that can be useful for you.Video posing for re2:With this video you can correct imperfections in your mod and correct the neck, in this claire model I added the "head" bone but in the game it can be broken, but in other models if the bone "head" is in the list of bones you go correct perfectly following these steps.information by mangakagirl : Elzas head didnt work because named ''head''other heads work because named for example b109:head b100:head etc.they are named ''heads'' thats why it worksWith this video you can create a complete mod for MR.X and thanks for the tools(FluffyQuack ) the textures are perfectly good thanks to their tools..You need this for edit texture:
residentevilmodding.boards.net/thread/10567/pak-tex-editing-toolExtract for extract pak: residentevilmodding.boards.net/thread/10142/modding-pak-files-version-799dds plugin for photoshop: software.intel.com/en-us/articles/intel-texture-works-pluginI added an extra at the end creating background for modmanager, I was out of ideas and so it took longer hahaha.With this video you can see my method of exporting the hair and how to create the textures correctly so that they get the alphas correctly inside the game.You need this for edit texture: residentevilmodding.boards.net/thread/10567/pak-tex-editing-tool with this video you can have an idea how to create multiple textures for 1 or 2 or whatever you want.
This is how to save textures that have no alpha channel.
This is like saving textures that have an alpha channel. Dang. Why have all the in-depth tutorials been removed from the internet? I need that zero to 100 Mr. X tutorial. Having a lot of weird problems with modeling.
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